| Post/Author/DateTime | Post |
|---|---|
| Benghazi11-25-07, 01:59 PM | I made a customized monk, it's more combat oriented, because being a martial artist myself, I wanted a monk that could kick ass, not just run around and stun people, and once a week maybe kill someone. So, I made The Sundancer; I traded slow fall for the sun domain, stunning fist for Sun Fist(extra damage=Sundancer level+wis modifier), and the resistances for better AC progression. Now, he was raised on a tropical island as a ritualist worshiping the sun. The elder gives him an oversized returning chakram the night before a storm takes him all the way to the coast of Tethyr(Faerun) where he gets taken in by clerics of Lathander. After that he goes off with an adventuring team with one of the clerics as well as a Triple-sword-style fighter, a halfling rogue, and a half-dragon beguiler(that's right, no sorcerer or wizard here). Where should he be led to now? |
| Terjon of the Blue Rose11-28-07, 11:41 PM | Unless you're the DM he should be led wherever the campaign takes him. edit: :P |