The Brothers Drakus [Archive] - Wizards Community

Post/Author/DateTimePost
SpellMaster

09-16-06, 01:15 PM
A friend of mine and I have decided we will play brothers in our upcoming game, and are working through some of the near-infinite possibilities. I'd like to hear what the community has to say in regards to the following:

Years ago, the great Dragon Knight, Draconicus, lead a flight of dragon riders against the Kingdom of Intar, their sworn enemy in the constant war between Good and Evil. Astride his mount and ally, the great red dragon Flamebringer, Draconicus met in battle the two commanders of the opposing force, one crouched low between the wings of a golden wyrm of ancient wisdom, the other upon a glistening silver dragon of ageless beauty. Amidst the horror of plummeting dragons and screams of terror, the three commanders spun through the air in a rush of sword and sorcery. In a battle now commonly known as the Great Clash, Draconicus defeated both enemy generals, bringing victory against the Kingdom of Intar.
As a trophy of the great conquest, King Draconicus removed the heads of the dragons of the two generals and mounted them outside his new capital. That night, in a ritual about which little is known, Draconicus imbibed the lifeblood of the two dragons, rumoured to cause the wyrms' strengths to be absorbed into the subject. After much celebration and revelry, Draconicus took with him to bed one of the servant slaves, a woman of astounding beauty known as Kisandra. Powerless to refuse, she had no choice but to accept his attention. It is said screams of pain and horror could be heard from the King's bed chambers for countless hours throughout the night.

Discarded as a plaything and exiled from the newly conquered city, Kisandra was forced to fend for herself while she made her way to the neighbouring nation of Lilandra, a peaceful nation where members of all races were accepted equally. Arriving unto their capital with little more than the clothes on her back and a belly already extended with the signs of birth, Kisandra was taken into the home of a humble librarian.

Nine months later, after nearly three days of labour, Kisandra gave birth to an extraordinary pair of boys. The first, older only by minutes, had golden-tinged skin and eyes that gazed upon this new world with an undeniable wisdom. The other, skin tinged with smoothe silver, looked about with a tiny smile, already seeming to understand its surroundings and its position in life. Gazing upon her two children with hope and joy, Kisandra closed her eyes and never awoke again.

Auranicus Sanguinus Drakus and his brother, Argentis Spiritus Drakus, were adopted by the same librarian that had helped their mother upon her arrival to the city. Both bearing an unusual intelligence and wisdom, along with their metallic-coloured skin, the brothers were eager pupils of the librarian, absorbing his teachings nearly as quick as he could prepare them.
On their tenth winter since birth, the twins mastered their first cantrips. Over the next few years, they taught themselves rudimentary forms of magic by studying the countless texts kept with their adopted father's library. Constantly challenging each other to exceed the other with the common bickering of brothers, they had soon donned the robes of the mage and set out into the world at the age of fourteen with three of their closest friends, promising to return to their father with the wonders of the world.

Argentis, affectionately known as Argent, was an intelligent problem solver and well-liked individual. A talented magician and artist, and with a wealth of knowledge gained through years of study, the silver-skinned young man was not known for his flashy spells, but for the more subtle spells of illusion and enchantment. Along with his brother, the twins complemented each other's abilities, quickly and efficiently overcoming any challenge presented before them that didn't require simple brawn (which was amply supplied by their large friend, who was known to eat enough in one sitting to feed an entire family for days).

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I'll be playing Argent, while my friend will be taking the role of Auran. Neither of us wants to play a boom mage, and we have decided to use offensive spells rarely, if at all, but we do not want to specialize in a school and completely restrict evocation spells. Our group will be a treasure hunting group (explained perhaps on our parts by the dragon blood within), and the two of us will be in charge of anything magical and strange. We have discussed focusing each on different aspects and elements, such as earth and fire for Auran (gold) and air and cold for Argent (silver). If we decide to go with this, I will take spells that deal with levitation, illusion, and enchantments, while he will take many physical transmutations, spells that destroy or remove, and most defensive spells. It will be arbitrary choice of spells, so we can mutually decide which spells should be for whom.

I just wanted to hear any thoughts from the community on this, and for suggestions as to how to go about playing twins with aspects of the gold and silver dragons. Nothing is in stone yet, so suggestions are greatly welcomed.

Spellmaster
Fithero

09-17-06, 05:34 AM
Thats a pretty awsome story there, ive got no idea about how the new dragon magic system works (or if your characters uses it), but the story itself is pretty sweet.

How come neither of you want to use too many evocation spells?

Peace
SpellMaster

09-17-06, 11:29 AM
We're havn't even looked into the Dragon Magic book, as neither of us has it.

And it's not so much that we don't want to use evocation, as we don't want to use boom spells. The reason for this is we've found that in our past games, mages have been relegated to a mobile artillery platform, which neither of us enjoy. Therefore, to prevent this, and allow the full use of a mage's capabilities, we've decided to limit ourselves on the number of boom spells we'll prepare. Very easy to do for both wizards and sorcerers, as you have full control over which spells you prepare or which spells you know. I understand not everyone agrees with our belief, which is perfectly fine. It's just something we've come to see and wish to change.