| Post/Author/DateTime | Post |
|---|---|
| openroad10-18-05, 01:25 PM | I just started playing in a new fresh campaign with six other friends. Totaling to seven PC's i've never really played in a large group such as this, i'm usually acustomed to abour 3-4 PC's. We all start at second level so i created a Halfling Fighter/Bard. I want to play him more as a wandering warrior poet with emphasis on always keeping his word and having a good sense of honor. With a large group, i wanted to have a few good character traits to help me stand out from the rest. So, I thought of the idea of making my PC the twin brother of another PC who was also playing a halfling. We both agreed it would be a pretty cool thing to try out. we'd give ourselves a good history, and a ton of extended family to give the DM some NPC's we may run into. My question for the board is, has anyone ever done this in a campaign before? Did it work? Was it a disaster? -openroad |
| Uberwoot10-18-05, 01:41 PM | Though I've never personally done it (it really seems too cliche to me), playing one of a pair of relatives adventuring together has some interesting side effects. In your case, it creates a strong, cohesive voice for the little folk. Your character, being a good-humored halfling bard, will probably be a very likeable character. If your relative is not quite so amiable, your character will become a little extra glue for keeping him or her in the party. On the other side of the coin, the two of you can become a powerful driving force for the party- two voices that everyone likes calling for the same course of action works wonders in small-group politics. I can't immediately think of any problems it would create; however, I have been known to be wrong from time to time. |
| Fithero10-18-05, 05:36 PM | Ive done it before with elven characters, I was a druid while the other guy was a fighter... the two brothers would compete and argue over everything. It made for some great role playing, it can really add to the game if you do it right. Later |
| Super_Demolition_Christ10-18-05, 06:44 PM | the fun thing is tricking stupid things, like dumb monsterous huminoids. Even if you are exactly identical, you common parents will make it easy to pretend your the other person. |
| Llochlyn10-18-05, 06:56 PM | Oh, and speak about the opposite sex... If he's not that charismatic and in love, you could do all the work for your bro' Sure, you could play dirty tricks over each other, and build it in a fun trickster competition |
| openroad10-19-05, 03:39 PM | thanks for all the help and input. our first session is this sunday, so we'll see how it goes. should definately make for some interesting roleplaying. |
| Llochlyn10-19-05, 07:50 PM | make sure to tell us how it turned hey ? |
| erbmjw10-20-05, 09:24 AM | I've had it work out before a few times, but it takes a bit of work for you two to make sure you really do play as family members. It helped when I and the other player have already worked out set of known sayings/comments The following came from an old player character bard & fighter family pairing. They were things that the brothers could say that both had already used from their youth ( ie before they joined the other players) **** "I don't have to like you, but I do love you" - bard "When he's a drunken a** I hit my brother, you don't get to hit him!" - bard {often followed by the fighter beating someone up because they hit his brother :) } "Don't worry he doesn't carry much money, but I can pay for that out of his allowance" -bard "No, he doesn't 'start' fights." - bard { stress on the 'start'} "My brother got the size and the strength. I got the everything else!" - bard "Beer, meat and a better sword! Is there nothing else you want?" - bard "No he's not that bright and his memory is cheesecloth, but that's why I do the thinking for both of us ... it makes it easier for him to do the fighting." - bard fighter : "Can I have X?" bard: "No." fighter: "Can I have X" bard: "No." fighter: Can I have X" bard : "No for the third time!" {pause} fighter: "Why not?" "Sure he's a pansy bard, but the next time you think of breaking his lute remember that I'm thinking of breaking your face again!" - fighter "Put down the {musical instrument/shiny toy/girl/drink} and {hit/kill} someone" - fighter "Women and nobles like the sound of 12 cats in heat" - fighter {explaining why his brother is in demand as a performer} More sayings get made up during the sessions but it helped to have a few written up and agreed to for the first few sessions. |
| Llochlyn10-20-05, 06:09 PM | I agree with er... random name guy who wrote previously O_ô You'd better get some usual interaction between your characters pre made, how they react etc... Nothing to add, but I just loved your quotes erbmjw (woah I could say it !) |
| erbmjw10-21-05, 08:15 AM | erb- evil rat bastard - a nickname I got for .... never mind ;) the rest are my initials Agreed upon minor behaviours and phrases are very useful for role playing family or even close friends. |
| King Donkey10-22-05, 02:52 PM | Played half of a set of fraternal twin Half-Orcs in FR. Our mother was the orc, think about THAT for a second... I was a barbarian who embraced his orcish side and he was a fighter who embraced his human side. Ended up getting sold as slaves in a Calimport Gladitorial Arena after a failed raid on a caravan guarded by a hammer flinging barbarian and a twin sword weilding drow. We were set to face an Ettin called Erthak the Raper when another group of adventurerers freed all the slaves to cause a distraction and we slipped away in the confusion. The campaign was a lot of fun, and the family ties made for good roleplaying and a reason for the party to stick together for those missions when not everyone might be interested, "I can't let you go do (blank), you'll get yourself killed without me!" |
| psudodevil11-06-05, 10:07 PM | Hmmm. Reminds me of Merry and Pippin. Anyways, maybe one of the siblings could be hard working and good-hearted and kind, while the other is not above manipulating his siblings good intentions for his own reasons. On the other hand, the two could agree on almost everything, and become a dynamic pair. Especially if they are classes that compliment eachother. Both of these ideas are inspired by Caramon and Raistlin who, although human, would be a good starting point to look at with twin characters in D&D. |
| Atar11-07-05, 02:09 AM | Dress the same and never ever have to worry about an alibi again! :D :cheer: |