AD Presents:The H.I.V.E.M.I.N.D. [Archive] - Wizards Community

Post/Author/DateTimePost
AncientDragon

02-03-08, 12:47 PM
The H.I.V.E.M.I.N.D. Hyper Intelligent Vermin Enclave, More Intelligent Now! Damnit!


Do you remember the H.I.V.E. (http://forums.gleemax.com/showthread.php?t=386506)? Well, I love Sigma Jargon for this work, and I do another time my compliments. The H.I.V.E. is lovely. But I think that using another trick it could be done better. Not so much better, but a little, if the trick works, yes.

You've to be, another time, a Magic-Blooded Human,
Human Paragon 1 / Marshal 1 / Cleric 1 / Human Paragon 2 / Cleric 4 / Vermin Lord 10 / Fang of Lolth 1

So, your UMD check will be:
23 base
+ 15 cha
+ 15 inspire cha
+ 30 skill item (competence)
+ 23 item familiar
+ 2 Magical Aptitude
+ 3 Skill Focus
+ 4 Fang of Lolth
---------------
+115

Grab yourself a Staff of Gate. No, well, grab 2 Staffs. Use UMD to emulate spellcasting as if you were a (check-20) level cleric, and then summon as many Spider Swarms (MM, 2HD, 9pf) as possible.

And as icing on the cake, you cast spells as a 13th level cleric as well.

Cast Consumtive Field (maybe permanent if you can take divine metamagic)

The minimum result on the UMD check is 115 + 1 – 20 = emulated caster level 96, or enough spellcasting power to summon 48 Spider Swarms, isn't it? Now, all them die in your Consumtive Field providing...

Here comes the problem. Creatures are 72000, this means that your CL goes to 72000???? Well, I hope yes. Take the other Staff of Gate and Summon 18000 Wasp Swarms: 180000000 creatures... And you can repeat for all time you want to. With three staffs of gate you can summon 360000000 creatures and so on. Just this provides you:
7200005 INT
7200002 CHA
Cast Spells as a 7199984 Level Sorcerer

hOPing this is right,
AD

If your CL doesn't come to 72000 but only to 48, follow me:
Take 3 staffs of gate in front of one.
Summon 96 1-HD creatures and let them die.
Repeat.
Now your CL is, without doubt 192 and you can summon 48 Wasp Swarms (480 000 creature) etc. etc. It's still an improvement.
BillTheManiac

02-12-08, 08:04 PM
Isn't it maxed out by an increase of half your CL though? How do you get around that?
AncientDragon

02-16-08, 11:55 AM
Yeah, I only maxed my CL with the existent build.
AncientDragon

02-22-08, 12:28 PM
Maybe I didn't understand the question?
BetaSquirrell

02-22-08, 02:51 PM
No, you got it right. The issue is, I think it was ruled that Consumptive Field doesn't stack with itself (bonus from the same source and all that). I don't know where I stand on it (not having researched it), but last I heard there was a huge debate over it.
AncientDragon

02-24-08, 01:52 PM
Well I think that if I cast TWO consuntive field and kill a single creature, the bonus is from one. But two creatures in a singles consuntive field means two bonuses. no?
AncientDragon

02-28-08, 10:02 AM
NOW I understand the problem! CF can onlu give you +1/2 of your CL! Sorry...
awaken_D_M_golem

02-28-08, 04:14 PM
Vermin Lord provides the control mechanism.
"Yadot" found a sufficient control mechanism, on ElephantJack's Hive at level 3.
I prefer a more ephemeral touch, via "directing", a concentration check, and a suggestion.

One swarm of 12000 bugs works out to about: (12000/50) = 240, so ...
4/3 * TT = 4+ * 240 = ~1000

a 4 swarm hivemind = 1000 Int + Cha, 500 skill points + feats + Sorceror levels
each one uses a bag of holding, which fits 8 more per previous bug.
~50000 bugs * 100000 bag bugs

1000 * 100000 = 100,000,000 Int Cha and 50,000,000 skills feat Sorc
loganic1

03-22-08, 01:05 AM
I had a quick question. Could you use cooperative spell to boost the spell casting ability even more? I mean if all the swarms cast fireball for example together, could they use cooperative spell?

Fireball could be replaced with any other offensive spell.
It's not much enhancement, but every little bit helps, right?