| Post/Author/DateTime | Post |
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| Living_Chaos12-17-07, 11:10 AM | I'll just put the stats below. I'm trying to make him stronger, but I'd like to keep the druidic feel of this Cleric, but most anything else is cool. Thanks alot. Name: Amaril Nailo Class/Lv: Cleric/5 Holt Warrden/2 Race/Gender: Elf/Male Alignment: NG BAB: +4 AC: =10+7+0+ Str: 14 Con: 14 Dex: 10 Int: 12 Wis: 18 Cha: 14 Fort: 7 Will: 6 Reflex: 7 Abilities: Turn Undead/Rebuke Plants (9/day[2d6+5+2]+2), Aura (Good), Plant Affinity, Nature Sense, Feats: Extra Turning, Aura of Life Energy (3d8+3 to undead 20' burst), Initiate of Ehlonna (Pass without a Trace 1/day,Longstrider, Snare, Commune with Nature, Animal Shapes) Deities: Ehlonna Domains: Animal: Speak With Animals 1/day [Knowledge Nature, class skill] 1-Calm Animal 2-Hold Animal 3-Dominate Animal 4-Summon Nature's Ally 4 Plant: Turn/Rebuke Plants 1-Entangle 2-Barkskin 3-Plant Growth 4-Command Plants Spells: 0(6): Light, Mending, Resistance, Create Water, Purify Food/Drink, Guidance 1(4): Bless, Command, Ray of Hope, Magic Stone (1d6+1), Nimbus Light (1d8+1/CL) 2(3): Hold Person, Bull's Strength (+other buffs), Venimous Volley (1d6/2CL) 3(2): Magic Circle Against Evil, Remove Disease, Prayer, 4(1): Know Vulnerability, Equipment: Wildwood Fullplate+2, Longsword+2, Heavy Mace+2, Adventurer's Kit, Holy Symbol, Skills: Survival 10=8+4+2 Knowlege (Religion) 9=8+1 Knowledge (Nature) 11=8+1+2 Concentration: 8=6+2 Handle Animal: 8=4+4 Gold: 5700 My math could be off a bit, feel free to correct me. I also might be changing the prestige class later. If anyone know a preferable prestige class feel free. Thanks for the help. |
| larry_the_titan12-17-07, 05:39 PM | I hate to keep having to do this but you are on the wrong board. You want the standard character optimization board this is the Theoretical Optimization board. Unless you want something that will smash the game into by its very existence you need to make your post on the other thread. So you know the difference in the future here is the difference between the 2 boards, Character Optimization - Where you get pointers on how to make your character more powerful so your character doesn't die every game. Examples would include decent Melee fighters, Casters that can wade into melee, 18th level characters that readily take on CR 20s. Theorectical Optimization - Where you discuss the most broken or game smashing character, come here when your character dies and you would now want the game to end. Examples includes characters that can throw moons, do over 100d6 damage on average, can cross an infinite plane 3 times in one round, any build that simply can't be killed because its AC and saves are just to high, and Pun Pun. |