| Post/Author/DateTime | Post |
|---|---|
| skydragonknight02-15-08, 10:49 AM | This is another abuse of the Embrace/Shun the Dark Chaos Trick. All you need is: 1. A way to mitigate the XP cost (Thought Bottle, Dweomerkeeper, etc.) 2. A 250 GP item from the Clockwork Nirvana of Mechanus It's quite simple, really: 1. Embrace/Shun a feat into the Planar Touchstone(Catalogues of Enlightenment) Feat, which lets you choose a Cleric domain and gain the domain's granted power. 2. Choose a domain which gives a feat as it's granted power. Embrace/Shun that feat into the feat you want. 3. Embrace/Shun Planar Touchstone into some other feat. 4. Repeat steps 1-3 as desired. 5. Profit |
| CrimsonDeath02-15-08, 03:38 PM | I'm pretty sure that, when you lose the domain, you lose its granted power, so you'd lose whatever feat you'd picked up (since the feat still comes from the granted power of the domain, even if it's not the right feat any longer). |
| archerpwr02-15-08, 11:29 PM | I'm pretty sure that, when you lose the domain, you lose its granted power, so you'd lose whatever feat you'd picked up (since the feat still comes from the granted power of the domain, even if it's not the right feat any longer). Doesn't embrace/shun the dark chaos launder that record though? |
| Sinfire Titan02-16-08, 03:38 AM | I'm pretty sure that, when you lose the domain, you lose its granted power, so you'd lose whatever feat you'd picked up (since the feat still comes from the granted power of the domain, even if it's not the right feat any longer). It is the same method of abusing the Elder Evils Devotion. The game checks to make you lose the feat gained, sees it isn't there, and the feat loss fizzles on the stack, to put it in MTG terms. I find it easier to read that way. Your idea is a new take on the trick, but it is a bit more time consuming, and more expensive (mine only requires and Evil alignment compatible game and Pazuzu to pull off). |
| skydragonknight02-16-08, 07:08 AM | It is the same method of abusing the Elder Evils Devotion. The game checks to make you lose the feat gained, sees it isn't there, and the feat loss fizzles on the stack, to put it in MTG terms. I find it easier to read that way. Your idea is a new take on the trick, but it is a bit more time consuming, and more expensive (mine only requires and Evil alignment compatible game and Pazuzu to pull off). I never said it was the easiest way to get infinite feats, but at least there's now something for non-evil characters to abuse. ^^ |
| The_Mad_Linguist02-17-08, 02:35 PM | You could also craft talismens of transference to get the feat "ritual of transference". http://www.wizards.com/default.asp?x=dnd/we/20060526a Special: A character who meets the prerequisites automatically gains Ritual Transference as a bonus feat after constructing five talismans of transference. So, basically, a feat costs 1000 gp. |
| CrimsonDeath02-17-08, 09:03 PM | Doesn't embrace/shun the dark chaos launder that record though? It replaces one feat with another, but I don't see any reference to the mechanism by which the feat was gained. Presumably, the new feat remembers where the old feat came from. So, if you gain Planar Touchstone (Catalogues of Enlightenment) to gain the War domain, and then use Embrace the Dark Chaos to swap out Weapon Focus (from the War domain) for an Abyssal Heritor feat, you now have the War domain, which grants Martial Weapon Proficiency (if necessary) and an Abyssal Heritor feat you qualify for. So, if your Planar Touchstone feat is keyed to a different location or replaced altogether, you lose access to the War domain, and you lose whatever feats the War domain was granting at the time (whether they're the normal War domain feats or not). It is the same method of abusing the Elder Evils Devotion. The game checks to make you lose the feat gained, sees it isn't there, and the feat loss fizzles on the stack, to put it in MTG terms. I find it easier to read that way. Whether it's easy or not, I seldom find it reasonable to put D&D rules in M:tG terms. It's like playing Chess according to the rules of Monopoly. |
| Sinfire Titan02-20-08, 02:53 PM | Whether it's easy or not, I seldom find it reasonable to put D&D rules in M:tG terms. It's like playing Chess according to the rules of Monopoly. Cross-referencing systems is actually very effective strategy. But still, who am I to argue that point. I still like the trick. Even if no one in their right mind would let it pass. |