DOOOOOOM! [Archive] - Wizards Community

Post/Author/DateTimePost
Emissary666

06-13-07, 10:05 PM
Our second worst idea ever.

How to make a d20 Doom. We only have doom 3, but fortunatly that is a remake of the original. The prime problem we are running into is the BFG.
All help appriciated.
Holy_Beholder

06-16-07, 05:07 PM
Second Worst? After what.
And I think the BFG could be a line, everyone in that line has to make a reflex save against your attack bonus+dex modifier. It cuts through walls pretty well, so it would have to do a lot of damage.
Emissary666

06-17-07, 05:47 PM
Second Worst?

You don't want to know.

But the BFG should have a higher reflex save, maybe dex mod.+attack bonus+10?
Xaer

06-18-07, 12:49 AM
If you want the BFG to be the ultimate "YOU IS DEAD!" weapon, just go with how it actually works in Doom:

BFG hits a target, and deals 100-800 damage in splash damage.
After explosion, 15 smaller blasts in a cone shape fire out towards whatever you are looking at.

In more d20 terms, thats a radius 30(40d6) followed by a cone 30(15d6). Even better, the cone can be directed at something different(watch a nightmare run video, runners constantly abuse it to "fire around corners")
j0lt

06-23-07, 08:03 AM
Xaer's got it a little powerful, but going in the right direction. It should be a ranged area of effect (kinda like a fireball)
Holy_Beholder

06-23-07, 09:33 AM
You don't want to know.

But the BFG should have a higher reflex save, maybe dex mod.+attack bonus+10?

Now I'm really curious. But that save will work if you want it to be the slaughter everyone weapon. I would use the burst then corner, maybe 20d4 then 8d4, that way it won't instantly kill bosses(It will come pretty close though, he he)
j0lt

06-23-07, 12:38 PM
Who the hell has 20 d4s?!
Holy_Beholder

06-23-07, 07:43 PM
5d4x4=20d4. Honestly, why roll more than 5 dice? It slows down the game. An 8 die roll is just 4d?x2. A 17 die roll is 4d?x4+1d?. It really helps.
Strogg

07-10-07, 04:49 PM
do not forget that when the BFG is fired and the ball is traveling that out from the ball it shoots a kind of lightling to ALL HOSTILES in the room or in line of sight of the ball. I also cant see why it would be a reflex save beside to maybe jump behind cover. make it a fortitude save to resist some of the dmg. dont know what the dc would be but if they make it give them only half dmg
Wolf_BladeGX

07-14-07, 01:04 AM
I just counted them, and I have 33 D4's... why do I have 33 D4's?
Master_Vega

07-14-07, 03:05 PM
I just counted them, and I have 33 D4's... why do I have 33 D4's?

Caltrops! Make sure your players are barefoot when they're at your house. If at any time they try to harm you over a ruling, make a run for it and drop those suckers thirty-three little presents to step on! If the D4's are raw, all the better!
:evillaugh
...

Or you could just roll them whenever you actually need 33 d4s.
Mordrid Soud

07-31-07, 11:07 AM
All in all I don't think it would be too difficult. I partially adapted DOOM into my Darwin's World game not too long ago. I made a "possesion" template for the soldier zombies, and used a few of the creatures as bases out of the monster manual modifying them as I saw fit, for the other creatures. I remember that for the BFG, I made it so that after the 4th use it burnt itself out, and that there was a chance for it to cause feedback to the user when fired, and made it an exotic weapon (it is a prototype after all). For the damage, all I did was multiply the damage code for a rocket launcher by 3, or maybe it was 4. Anyways, just some ideas.
jeepee

08-25-07, 05:18 PM
Hello
I'm new on this forum.
I'm from Belgium (Europe) and I like d20 system.
I have made a lot of settings and "home" rpg with this rules.
I have made a Doom RPG, mix between the Doom III video game and the movie.
It's here: http://www.jeepeeonline.be/index.php?param=P16
It's in french but I think that it's easy to translate the important parts in english.

JeePee
marcoasalazarm

08-28-07, 12:38 PM
Merci beaucoup.