Freedom of Destiny - please read. [Archive] - Wizards Community

Post/Author/DateTimePost
WizO_Pounamu

04-07-05, 07:04 PM
;) Un-diced or un-DMed games have one major issue - players need to coopperate with each other for the game to work.

Each player is in control of what happens to his or her character. It is up to each player to decide whether their character or items belonging to their character are affected by the actions of another. This is usually refered to as a player's Freedom of Destiny.

When a player declares an action which states a result (eg, A: my druid knocks out the halfling with his staff) these actions are refered to as auto-hits. It's very easy to write auto-hits. But you must remember that what one player wants to have occur from the auto-hit may not be acceptible to the other player who's character is affected. They have the right to alter it (eg, B: the halfling staggers away, stunned but not unconcious) or deny it (eg, B: the halfling gives the druid a funny look as the staff passes clean overhead).

:mad: If a player tries to force the issue (A: the druid stands on the unconcious halfling's chest - B: He's not unconcious, and he's reached the potion! - A: Yes he is unconcious, I knocked him out!) then that player is ignoring the other's Freedom of Destiny.

Players may choose not to play at all with others who ignore their Freedom of Destiny.


:blush: Please remember that not only your wishes are important in a game. Would you like it if someone was auto-hitting your character?


:weep: What if they don't stop?
It's really annoying when a player cannot accept that their actions are unwelcome. Make sure to tell the player clearly OOC, not as part of the game, that their actions are unwelcome and ask them to stop.
Unfortunately if a player continues to try and force something, including trying to force others to accept him/her in their game, it becomes Harassment (http://wizo.wizards.com/isrp/level/level/index.php?page=23). Harassment is against the site Code of Conduct (http://www.wizards.com/coc), which everyone agreed to when they signed up for their screen names. If you feel that someone is harassing you, drop a PM or an email to a WizO and we can help sort it out.

The main point to the games is to have fun. If you or your friends are not having fun anymore, better check on why. ;)

- Pounamu
Ramoth

04-07-05, 09:16 PM
:) Hope you don't mind me adding a little to this Pounamu.


For all you new players, and some of the older ones too ;) , to this type of role playing may I offer up this suggestion?

If your not sure if your actions will upset someone, PM them before you post the action in question. It may seem like a long way of doing things, but once you learn how a particular person roleplays it will make future interactions much smoother. :)

Also Before you join anythread here on the MoP, PM the starter of the thread first. If the starter of the thread introduces your character in with the rest of the character it sometimes easier then a character just popping in and disrupting the current running action.



But this is just my :twocents:
Lord Tarran

04-08-05, 12:14 AM
I'll add a little more:

In general, use your good judgement, and act to others as you wish to be treated. If you don't want your character to be slain without out your consent, don't do the same to others.

Remember to, older players generally know what they are doing. Though sometimes we (as a group) have a bad habit of disregarding FoD for silly purely visual things, it takes a long time to learn what those are.

Watch and learn from those of us who have been in for a while.

Also, though Ramoth said so, it is not always necessary to PM the DM of an open thread. However, it is always necessary to understand the story and what it going on. It prevents mistakes later on.
Ramoth

04-08-05, 11:08 AM
You know what I think....We need A FAQ for this section. Would make it easier on new people coming in as well as us old folks who sometimes forget.
Khaira

04-08-05, 11:41 AM
Another very important thing to remember is that if you are playing a high to epic level character, not everyone around you may be as high level as you are.
Inevitably, this turns into a power match:
"My character's 15th level. Hah!"
"Yeah? Well, my character's 17th level!"
"I got y'all beat; my characters 30th level!"

Of course, nobody seems to remember that there still are people playing low-level characters around their uber, super-powered characters.
To maintain a good morale among players, it is often a wise idea to tone down your character if the other characters around you are significantly weaker or lower in level.
In addition to letting your character get hit (even if it is merely an attack grazing the side of the character's head or an attack missing a vital spot by inches), one should definitely lower character levels when playing on the boards.
What this does is a)increase morale among everybody since everybody is, more or less equal and b) provides a form of control over those who tend to hog all the action with super-powered characters who should, in fact, be quasi-deities themselves.
D&D is, after all, a story of heroes, challenges, and danger. Everybody should get an equal chance to let their characters fit in a special niche of the group; so, in short, play your characters wisely and, more importantly, nicely!
Agudo Archmage

06-22-06, 08:06 PM
RECAP :tiphat:

So what we have learned here is the following

1) PMing is a must for Players and DM's when talking about "Game Problems" and joining a game

2) FOD---> Freedom of Destiny is always the best way to play
In other words ((Suggest)) what your action is doing...Never as fact!
See examples given in above posts

3) If your Char is High Level let a very low LV take a few punches at you and yes make it hurt :cool: