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| RAGNAROKISCOMING200706-06-07, 07:00 PM | Ok as i was working on characters for onimusha when i decided to make an onimusha d20 conversion. On this thread i will be posting stats for the genma(rough draft). Feel free to help out if you want,that would be awesome. Also not only am i posting genma from the games but i'm also gonna make up new genma of my own. if anyone has ideas for new genma PLEASE post them on here.:D |
| RAGNAROKISCOMING200706-07-07, 12:50 AM | now to get things started........... if anyone has any extra ideas please post them. Ginghamphatts A four legged massive enemy. He uses brute force as his main weapon but he's not very agile. HP:44HD8 + 480 (832) AC: between 25-40 speed:25ft abilities: str40 dex18 con33 int22 wis20 cha20 weapon: +5 giant pick wpn abilities:mighty cleaving damage:2d10 +35/+30/+25/+20 SR:28 saves: fort+29 ref+15 will+20 BAB:+44 Feats: working on it (WHAT DO U THINK THEY SHOULD BE?) Skills: working on it (WHAT DO U THINK THEY SHOULD BE?) Gogandantess The legendary demon swordman who destroyed the Oni clan. He's very skillful with swords and is respected amongst demons. HP:35HD8 + 245 (525) AC:between 30-45 speed:60ft abilities: str26 dex37 con25 int23 wis21 cha25 weapon:+5 longsword wpn abilities:keen, speed damage:2d6 +30/+25/+20/+15/+10 SR:40 w/magic armor saves: fort+23 ref+40 will+30 BAB:+35 Feats: working on it (WHAT DO U THINK THEY SHOULD BE?) Skills: working on it (WHAT DO U THINK THEY SHOULD BE?) Jujudormah A fat, ugly, warty,female demon.She has an umbrella which has an eye on it. HP:39HD8 + 273 (585) AC:between 30-45 speed:30ft abilities: str22 dex24 con25 int28 wis27 cha23 weapon:+5 spiked umbrella? wpn abilities:keen damage:2d6 +30/+25/+20/+15/+10 SR:27 saves: fort+28 ref+20 will+30 BAB:+39 Feats: working on it (WHAT DO U THINK THEY SHOULD BE?) Skills: working on it (WHAT DO U THINK THEY SHOULD BE?) Marcellus A silent genma warrior. HP:42HD8 + 378 (714) AC:between 35-50 speed:30ft abilities: str36 dex23 con28 int18 wis19 cha17 weapon:+5 greatsword wpn abilities:keen, mighty cleaving damage:3d10 +35/+30/+25/+20/+15 SR:37 w/magic shield saves: fort+32 ref+20 will+18 BAB:+42 Feats: working on it (WHAT DO U THINK THEY SHOULD BE?) Skills: working on it (WHAT DO U THINK THEY SHOULD BE?) Gargant Legendary genma swordsman. Even more skilled the Gogandantess. HP:40HD8 + 280 (600) AC:between 35-45 speed:60ft abilities: str28 dex34 con25 int23 wis21 cha27 weapon:+5 shortsword wpn abilities:keen, speed damage:2d10 +30/+25/+20/+15/+10 SR:32 saves: fort+27 ref+40 will+27 BAB:+40 Feats: working on it (WHAT DO U THINK THEY SHOULD BE?) Skills: working on it (WHAT DO U THINK THEY SHOULD BE?) Nobunaga(human form) King of the Genma. HP:50HD8 + 600 (1,000)!!! AC:between 40-65 speed:40ft abilities: str34 dex30 con35 int30 wis29 cha35 weapon:+5 longsword wpn abilities:keen, speed,unholy damage:3d10 +45/+40/+35/+30/+25 SR:35 saves: fort+33 ref+30 will+35 BAB:+50 Feats: working on it (WHAT DO U THINK THEY SHOULD BE?) Skills: working on it (WHAT DO U THINK THEY SHOULD BE?) |
| RAGNAROKISCOMING200706-07-07, 10:29 PM | genma monsters (flavor only) genma subtype:the genma are another race of demons rivaling the power of the great tanar'ri. traits:all genma possess the following traits(unless otherwise noted) -immunity to poisons and diseases w/DC25 or less -resistance to acid 15, cold10 -hd8 from Onimusha 3................ swordsman The most plentiful of the genma.The weakest of the genma. These skeletal genma appears as .....well skeletons of course! The only difference is that they have a little tissue on their bone. even though they appear as skeletons they are not undead. axeman appears as the swordsman except they wield axes. they are slightly stronger but still among the weakest of the genma. archer same as the above except they wield bows and arrows. they stand up upon cliffs out of reach and fire away. 3-eyes the ninja genma.these stealthy genma appear as a regular human ninja except they have three glowing eyes. on their right hands they wield massive blades which they use to slice and dice their foes. dark crow simply the enhanced version of the 3-eyes w/ tri-bladed claws for hands. dark spider enhaned version of a dark crow except they have long flowing scarfs and can produce a double image to evade attacks. fugaku heavily armored genma brutes. they are slow but have incredible attack power and long reach. they also have enough durability to withstand attacks that would obliterate weaker genma. dark puppet appears as living samurai armor composed of green fire. they are skilled swordsman who can project fireballs at their enemies. fobora same as above except the wear western armor and are composed of pink fire.they are stronger than the dark puppets. nerofobora appear as fobora except they are composed of blue fire. they are the strongest of the "genma puppets" zmoh a big fierce creature. appears as a mixture of an ape and a reptile.they have long talons and red evil eyes. grizmoh appear as above, but are larger, stronger and fiercer. zormo they are basically four legged swordsman w/ glowing yellow eyes. they are slighty stronger than a swordsman but still very weak. gilzorm enhanced version of a zorm w/ glowing green eyes. zagat 4-armed ninja genma.similar to 3-eyes but faster. zabiet enhanced version of the zagat dordo among the strongest of the genma. these cyclopean genma wield massive drill blades and utilize wind magic w/ their regular attacks. dordio enhance versions of the dordo. they are stronger and faster. zolworm a slow gelatinous genma slug. they are green and slimy and can't be knocked down. gacha brutal and sadistic genma.they are large and have no eyes, in place of their eyes they have a thick shell that they used to ram their foes with. they wield chain balls into battle. dongacha enhanced versions of the gacha. bhaza pesky bat genma. gyran soul sucking genma. bazu the reptilian genma.they have spikes going down their spine.also they can curl up into little balls and roll into their foes. dorabazu enhanced version of the bazu ouija spell casting genma.they float in the air and cast spells that bind, paralyze, and drain life. nuraubis plant genma. they appear as a large thorny plant w/ teeth.they have many thorny vines which they use to attack. batobone mermen genma. can shoot water balls out at high speeds damaging their foes. |
| RAGNAROKISCOMING200706-07-07, 10:30 PM | swordsman The most plentiful of the genma.The weakest of the genma. These skeletal genma appears as .....well skeletons of course! The only difference is that they have a little tissue on their bone. even though they appear as skeletons they are not undead. medium outsider(evil,native,outsider) Hit Dice: 1d8 + 1(9) Initiative: +3 Speed: 30ft AC: 17 (+3 Dex, +4 natural) Base Attack/Grapple: +5/+7 Attack: katana +12 Full Attack: katana+12/+7 Space/Reach: 5 ft. /5 ft. Special Qualities: immunity to poisons and diseases w/DC25 or less, resistance to acid 15, cold10 Saves: Fort +9 , Ref +8, Will +9 Abilities: Str 14, Dex 16, Con 12, Int 10, Wis 11, Cha 9 Skills: climb+2,jump+3,spot+2 Feats: none Climate/Terrain: anywhere Organization: group(30 swordsman) Challenge Rating: 1 Treasure: Standard Alignment: Chaotic Evil Advancement: None |
| RAGNAROKISCOMING200706-08-07, 09:12 PM | my 2nd genma conversion axeman appears as the swordsman except they wield axes. they are slightly stronger but still among the weakest of the genma. medium outsider(evil,native,outsider) Hit Dice: 2d8 + 4(20) Initiative: +2 Speed: 30ft AC: 18 (+2 Dex, +6 natural) Base Attack/Grapple: +2/+5 Attack: axe +15 Full Attack: axe+15/+10/+5 Space/Reach: 5 ft. /5 ft. Special Qualities: immunity to poisons and diseases w/DC25 or less, resistance to acid 15, cold10 Saves: Fort +10 , Ref +7, Will +9 Abilities: Str 16, Dex 14, Con 14, Int 10, Wis 11, Cha 9 Skills: climb+4,jump+7,spot+5 Feats: none Climate/Terrain: anywhere Organization: group(20 swordsman+10axemen) Challenge Rating: 1 Treasure: Standard Alignment: Chaotic Evil Advancement: None my 3rd genma conversion archer same as the above except they wield bows and arrows. they stand up upon cliffs out of reach and fire away. medium outsider(evil,native,outsider) Hit Dice: 1d8 ( 8 ) Initiative: +3 Speed: 30ft AC: 15 (+3 Dex, +2 natural) Base Attack/Grapple: +1/+3 Attack: arrow + 7 Full Attack: arrow+7/+2 Space/Reach: 5 ft. /5 ft. Special Qualities: immunity to poisons and diseases w/DC25 or less, resistance to acid 15, cold10 Saves: Fort +6 , Ref +8, Will +4 Abilities: Str 14, Dex 16, Con 10, Int 10, Wis 11, Cha 9 Skills: climb+2,jump+3,spot+2 Feats: none Climate/Terrain: anywhere Organization: group(10 swordsman+5 archers) Challenge Rating: 1 Treasure: Standard Alignment: Chaotic Evil Advancement: None 4th genma conversion 3-eyes the ninja genma.these stealthy genma appear as a regular human ninja except they have three glowing eyes. on their right hands they wield massive blades which they use to slice and dice their foes. medium outsider(evil,native,outsider) Hit Dice: 3d8 + 15( 39 ) Initiative: +9 Speed: 40ft AC: 19 (+5 Dex, +4 natural) Base Attack/Grapple: +3/+5 Attack: arm blade + 17 Full Attack: arm blade +17/+12/+7 Space/Reach: 5 ft. /5 ft. Special Qualities: immunity to poisons and diseases w/DC25 or less, resistance to acid 15, cold10 Saves: Fort +7 , Ref +13, Will +7 Abilities: Str 14, Dex 21, Con 14, Int 10, Wis 11, Cha 9 Skills: balance+12,climb+6,jump+10,spot+10,move silently+9,tumble+8 Feats: improved initiative,acrobatic,combat reflexes Climate/Terrain: anywhere Organization: group(5 3-eyes) Challenge Rating: 4 Treasure: Standard Alignment: Chaotic Evil Advancement: 4-8HD(dark crow) 5th genma conversion dark crow simply the enhanced version of the 3-eyes w/ tri-bladed claws for hands. medium outsider(evil,native,outsider) Hit Dice: 8d8+8 ( 72 ) Initiative: +10 Speed: 40ft AC: 20 (+6 Dex, +4 natural) Base Attack/Grapple: +8/+11 Attack: tri blade + 19 Full Attack: arrow+19/+14/+9 Space/Reach: 5 ft. /5 ft. Special Qualities: immunity to poisons and diseases w/DC25 or less, resistance to acid 15, cold10 Saves: Fort +7 , Ref +18, Will +7 Abilities: Str 16, Dex 23, Con 13, Int 11, Wis 11, Cha 9 Skills: balance+15,climb+8,jump+13,spot+11,move silently+10,tumble+9 Feats: improved initiative,acrobatic,combat reflexes Climate/Terrain: anywhere Organization: group(5 3-eyes+ 3 dark crow) Challenge Rating: 6 Treasure: Standard Alignment: Chaotic Evil Advancement: 9-12HD(dark spider) 6th genma conversion dark spider enhaned version of a dark crow except they have long flowing scarfs and can produce a double image to evade attacks. medium outsider(evil,native,outsider) Hit Dice: 12d8 + 9 ( 108 ) Initiative: +11 Speed: 30ft AC: 21 (+7 Dex, +4 natural) Base Attack/Grapple: +12/+15 Attack: tri blade + 22 Full Attack: arrow+22/+17/+12/+7 Space/Reach: 5 ft. /5 ft. special attacks:double image Special Qualities: immunity to poisons and diseases w/DC25 or less, resistance to acid 15, cold10 Saves: Fort +12 , Ref +23, Will +11 Abilities: Str 17, Dex 24, Con 13, Int 11, Wis 11, Cha 9 Skills: balance+17,climb+18,jump+23,spot+12,move silently+16,tumble+9 Feats: improved initiative,acrobatic,combat reflexes Climate/Terrain: anywhere Organization: group(6 3-eyes+ 3 dark crows +1 darkspider) Challenge Rating: 8 Treasure: Standard Alignment: Chaotic Evil Advancement: 9-15HD double image (ex):if a dark spider succeeds on a reflex save by at least 5 more than foe's DC, then they replace themselves with a copy and take no damage. *for spells they have to succeed by at least 10 and the take only 1/3 of the damage dealt.. 7th genma conversion fugaku heavily armored genma brutes. they are slow but have incredible attack power and long reach. they also have enough durability to withstand attacks that would obliterate weaker genma. large outsider(evil,native,outsider) Hit Dice: 20d8 + 180 + 15(toughness) (355) Initiative: 0 Speed: 20ft AC: 41 (+22 armor -1 Dex +10 natural) *AC:19 when armor is destroyed (armor hp:50 hardness:27) Base Attack/Grapple: +20/+30 Attack: spiked clube + 37 Full Attack: spiked clube + 37/+32/+27/+22 Space/Reach: 10 ft. /10 ft. Special Qualities: immunity to poisons and diseases w/DC25 or less, resistance to acid 15, cold10,unmovable Saves: Fort +26 , Ref +8, Will +8 Abilities: Str 27, Dex 10, Con 28, Int 8, Wis 7, Cha 8 Skills: intimidate+27 Feats: endurance,great fortitude,toughness(x5) Climate/Terrain: anywhere Organization: group(10 swordsman+1 fugaku) Challenge Rating: 13 Treasure: Standard Alignment: Chaotic Evil Advancement: None unmovable(ex):a fugaku can not be stunned,pushed back,or moved for that matter until their armor is destroyed. interrupting attack(ex) :a fugaku can make one attack against a character that's attacking it, but only 3/4 of its highest attack. |
| RAGNAROKISCOMING200706-08-07, 09:52 PM | 8th genma conversion dark puppet appears as living samurai armor composed of green fire. they are skilled swordsman who can project fireballs at their enemies. medium outsider(evil,native,outsider) Hit Dice: 10d8 +40 ( 120 ) Initiative: +3 Speed: 30ft AC: 25 (+3 Dex, +11 natural+1(dodge bonus)) Base Attack/Grapple: +10/+13 Attack: +1 longsword +19 Full Attack: +1 longsword +19 /+14/+9 Space/Reach: 5 ft. /5 ft. special attacks:genma fireball Special Qualities: immunity to poisons and diseases w/DC25 or less, resistance to acid 15, cold10 DR 5/+1 Saves: Fort +10 , Ref +8, Will +4 Abilities: Str 17, Dex 16, Con 18, Int 13, Wis 11, Cha 14 Skills: concentration+12,hide+8,knowledge(arcana )+10 Feats: combat casting, dodge Climate/Terrain: anywhere Organization: group(2 dark puppets) Challenge Rating: 7 Treasure: Standard Alignment: Chaotic Evil Advancement: 11-16HD(forbora) genma fireball(ex):deals damage equal to 10+HD + cha bonus range:10ft+5ft per 3HD ref DC:10+1/2HD 9th genma conversion fobora same as above except the wear western armor and are composed of pink fire.they are stronger than the dark puppets. medium outsider(evil,native,outsider) Hit Dice: 16d8 +64 ( 192 ) Initiative: +3 Speed: 30ft AC: 29 (+3 Dex, +15 natural+1(dodge bonus)) Base Attack/Grapple: +16/+21 Attack: +2 longsword +24 Full Attack: +2 longsword +24 /+19/+14/+9 Space/Reach: 5 ft. /5 ft. special attacks:genma fireball Special Qualities: immunity to poisons and diseases w/DC25 or less, resistance to acid 15, cold10 DR 10/+1 Saves: Fort +17 , Ref +10, Will +9 Abilities: Str 21, Dex 17, Con 18, Int 13, Wis 11, Cha 14 Skills: concentration+17,hide+11,knowledge(arcan a)+14 Feats: combat casting, dodge Climate/Terrain: anywhere Organization: group(6 dark puppets+1 fobora) Challenge Rating: 10 Treasure: Standard Alignment: Chaotic Evil Advancement: 16-21HD(nerofobora) genma fireball(ex):deals damage equal to 15+HD + cha bonus range:10ft+5ft per 3HD ref DC:10+1/2HD 10th genma conversion nerofobora appear as fobora except they are composed of blue fire. they are the strongest of the "genma puppets" medium outsider(evil,native,outsider) Hit Dice: 21d8 +105 ( 273 ) Initiative: +3 Speed: 40ft AC: 32 (+3 Dex, +19 natural+1(dodge bonus)) Base Attack/Grapple: +21/+28 Attack: +2 longsword +29 Full Attack: +2 longsword +29 /+24/+19/+14 Space/Reach: 5 ft. /5 ft. special attacks:genma fireball Special Qualities: immunity to poisons and diseases w/DC25 or less, resistance to acid 15, cold10 DR 10/+2 Saves: Fort +22 , Ref +15, Will +11 Abilities: Str 24, Dex 17, Con 20, Int 13, Wis 11, Cha 18 Skills: concentration+20,hide+14,knowledge(arcan a)+19 Feats: combat casting, dodge Climate/Terrain: anywhere Organization: group(6 dark puppets+1 fobora) Challenge Rating: 15 Treasure: Standard Alignment: Chaotic Evil Advancement: 21-25HD genma fireball(ex):deals damage equal to 15+HD + cha bonus range:10ft+5ft per 3HD ref DC:10+1/2HD |
| sharp_shot6807-06-07, 06:30 PM | yeah i think me and u r the only 1s interested in onimusha d20 even though onimusha is one of the biggest selling series's XD and i dont know much about making d20 genma or anything but looks pretty good to me |
| sharp_shot6807-06-07, 06:35 PM | oh i jsut got a brilliant idea for a new genma a genma who uses weaker genma as weapons forming them into a sword or w/e? ....yes i know im not that creative XD |
| RAGNAROKISCOMING200707-08-07, 12:09 AM | well post this genma so i can check it out. |