| Post/Author/DateTime | Post |
|---|---|
| legacyheir11-02-07, 11:11 AM | While rereading chapter 3 of Heroes of Horror, I cam across the section about how you should develop the plot ideas all the way through - the "what does the demon cult plan to do AFTER the summoning works?" part on page 42. And that gave me an idea. I know we have the "Creepy events" thread, but we don't have a major "plot possibilities" thread, as in, directions where the cult/dopplegangers/dragon/whatever can take their plans. We don't need entire ideas, but a general direction beyond "dopplegangers are taking over the head roles of every aspect of society," such as "Said dopplegangers plan to replace those individuals to redirect all of the religions to worship of their own god over time." So get cracking! |
| RalofTyr11-02-07, 11:43 PM | Ok, so this is a VtM game, but it follows. In 1400 century Russia, a town exists on a hill surrounded by a river with a tyrant overlord and his two sons. One son is trumped and loved by the Tyrant as his heir. The other is weak, feeble and often abused by the Tyrant. The youngest was sent to Europe for schooling. The eldest son is kidnapped by vampires one day and made into one, before being taken by werewolves east. He spends several decades learning their ways until he finally comes back to visit his town, only to find it has grown large, over the river. He finds his Tyrant father long dead and his little brother's statue in the town center. He has successfully defended the town from the Golden Horde. He finds the town in a rivallry with anoher town and, his brother still alive, an old man. Does he see his brother? Does he help his old home out and attack the other town? What does one do? |