Mage-Duel Arena [Archive] - Wizards Community

Post/Author/DateTimePost
Archmage of Netheril

11-30-03, 11:20 PM
Where CoA members (or anyone else) can easily solve disputes, by duels. So that no flame wars start.

Rules:
-start in a dome with a 50 ft radius
-start 100 ft from the opponent
-Core Rules
-10 levels
-49000 GP
-no item over 10000 GP
BlaineTog

12-01-03, 12:07 AM
Now, when you say Core... does that mean PHB, DMG, and MM, or does it include Campaigh Settings/supplements, Splatbooks, etc?
Archmage of Netheril

12-01-03, 12:58 AM
Core as in WotC published books.
sculyblast

12-01-03, 03:31 PM
Originally posted by Archmage of Netheril
Core as in WotC published books.

well novels are allso WotC published books, does that mean I can use the powers discribed in theire:D
(sculy, you allready know the answer so why do you even bother asking...

just fun)
baerdith

12-02-03, 11:24 PM
How are abilities to be determined? Point buy? how many points? 22? 32?
Archmage of Netheril

12-02-03, 11:28 PM
Point buy, 32
BlaineTog

12-03-03, 01:20 AM
I assume that includes the +1 to any stat at 4th and 8th level.
anglar

12-03-03, 02:48 AM
Any rules regarding the making of magic items for the character?

To keep it simple, I'd say no created magic items, only purchased.