| Post/Author/DateTime | Post |
|---|---|
| loganic102-16-08, 01:45 AM | I'm still fleshing this out, so this is not even remotely done and at the moment they're still conceptual, and I'll post more abilities later. [every one of them gains unarmed damage as a monk, and has wisdom score to ac) Martial Artist (A near clone of ToB classes, with a more limited selection, but not limited by path) Karmic Monk (a cross between cleric and monk, but closer to evangelist variant, ie learns spells and casts divine spells as sorceror no domains or turning) Judo Master (Gains many abilities to disable opponents, focus on grappling, tripping, dealing damage while doing so), Dwarven Frenzier PrC (tribute to the DF in the Drizz't series) Requires improved grapple, ability to deal crush damage while grappling, dwarven heritage. Gains Rage. Able to spikes to armor. Treat spikes as a weapon. Damage from grappling stacks with that of Judo Master. While grappling an opponent, can attack with spikes as a standard action, or can take full round to attack at full BAB bonus. IE humping like mad, using spikes. level 5. Can attack nearby opponents with spikes, using AoO, or standard action. level 10, every round while grappled, subject automatically takes damage from spikes, regarless of any attacks. |