| Post/Author/DateTime | Post |
|---|---|
| Toptomcat05-15-07, 12:32 PM | BESM d20 is similar to Mutants and Masterminds in many ways; they're both point buy systems designed to handle higher levels of power than standard D&D. However, BESM d20 has some definite balance problems, and many find it rather clunky to run. By contrast, Mutants and Masterminds is very carefully balanced, and really quite intuitive to run, while being quite as flexible. I'm currently participating in a Naruto game that's making that approach work quite well. What are your opinions on using M&M as a system for anime-based games? |
| demroth05-28-07, 04:44 PM | I could see M&M working as an anime system but the saves vs damage and whatnot could really have a serious impact on the game. Having joe average roll a 20 and take no damage vs a haymaker thrown a ****** off Hulk really can ruin a game. I like the M&M system but I would really give hit points to the characters and give their powers a damage range (number of damage dice). |