| Post/Author/DateTime | Post |
|---|---|
| vardock03-23-08, 09:46 AM | After hearing all the complaints that about fighters can only stack up with other classes with the use of the complete warrior and such (and in most cases not even then), I present to you a PHB only fighter build, that can kick ass in a way only a fighter can. Notice that I used several feat trees, most people cannot see past the first. Human Fighter Feats: 1st level: Exotic (spiked chain), combat expertice, improved trip. He now threatens every square in 10 ft, can trip people and attack them with a single standard action. 2nd: Combat reflexes. He now can make many more AoO. Since he threatens a 10 ft. range many enemies will provoke them, as well as those getting up from prone that have been tripped. 3rd: Dodge. +1 dodge bonus to AC against target. 4th: Mobility. +4 to AC from AoO for Moving thorough a threatened Square. 6th: This is where he blooms. Spring attack and Whirlwind attack. He and now trip and attack everyone within 10 ft, as well as spring attack. No one else can get whirlwind as soon as 6th level. and the fighter did it with two feats to spare. 8th: improved disarm. he can now trip and disarm everyone within 10ft. 9th: weapon focus 10th: greater weapon focus 12th: weapon/greater weapon specialization. 14th: Point blank shot 15th: Precise shot 16:Far shot 18:Rapid shot 20 Many shot |
| larry_the_titan03-23-08, 10:27 AM | I see what you don't understand. You basically built a Fighter which means you are nothing more then a List of combat related feats, which is exactly what you just posted. Its a long list of feats lacking all numbers to support them. You are lacking all the numbers that allow it to be compared the other classes. You need his Stats, his saves, his AC, his average hp, his average and max damage, notation on all his tricks, his equipment, and any other numbers that effect his mechanics. A long list of feats proves nothing without numbers to show their effects. Try building this character with a 25 point buy. If you can pull that off then we can pay attention to it. |
| Bauglir03-23-08, 11:45 AM | That and this seems like practical optimization. This is not broken in the least, nor does it seem to require that much in terms of thinking of new ways to combine rules. You may be more interested in the Practical Charop boards. |
| Hyfigh03-27-08, 02:43 PM | I still fail to see how this character, based on the small amount of information provided, would stand up any better than most other fighters against the other classes... Flight and Save or Die/Save or Suck on his will save would finish this fight before the fighter is able to react. :confused: |
| skydragonknight03-27-08, 08:43 PM | That and this seems like practical optimization. This is not broken in the least, nor does it seem to require that much in terms of thinking of new ways to combine rules. You may be more interested in the Practical Charop boards. This belongs on the Character Optimization boards. That, and you'll get more relevant responses there(statistically speaking) because that board has higher traffic than this one. |
| awaken_D_M_golem03-28-08, 03:06 PM | (6) ... Leadership OK, so now there's a 17th level Wizard buffing-the-snot out of the Fighter; who also has Leadership. OK, so now there's a 15th level Cleric/Druid buffing-the-snot out of the Fighter. Every permanent spell and every instantaneous spell, except for Divine 9s. Hey, aren't Kobolds "Dragons" now in Core, because of CO/TO machinations ... :evillaugh That would open up Divine 9s, in some way, shape or form. Throw in some UMD and Spellcraft on a Fighter 18 / Arcane 1 / Divine 1. Where are we again ?! |