Pokémon d20.. [Archive] - Wizards Community

Post/Author/DateTimePost
Weapon_XIV

02-07-08, 07:43 PM
I know it's been done before, but the ones i've seen don't seem to really to be all that refined...

It would be complicated to stat out roughly 500 diffrent monsters, but I have a few ideas up my sleeve; mostly just checking on the general intrest of this project.

So, anyone?
sword_war444

02-08-08, 08:46 PM
me wanna help
me help
I have been realy into pokemon lately. How ever I want to make statsblock for the anime charcters some day.
sword_war444

02-09-08, 07:05 PM
ok so does any one have any ides about how it would work. I think we should first make like the stat block or somthing like it.
OK here is my idea
New class
Trainer

And for pokemon
Make them like regular monsters
Then give them the power to uses special attacks. We can give them feats and speail ablates that make those moves more effective.

Evolution after meeting requirements they can evolve. They can work like prc’s sort of. For example.

Raichu
Use a thunder stone on pikachu

Chimcah to monferno
Get chimchar to level 5.

As for the trainer they can give there pokemon bonuses. For raising it should be like equal to there tammer level +1 or somthing like that
Ok here is an example attack
Ice Fang
You add coldness to your bite attack
When a pokemon uses this attack It deals regular battle damage if it hit (-1 to the users str for damage and attack roll). It deals an additional 1d6 ice damage +2 ice damage/ sp atk mod. On a 15-20 it freezes it opponent and on a 17-20 the opponent is flinched.
I'll be reservng some posts.
sword_war444

02-09-08, 08:36 PM
ATtack post

Ice Fang
You add coldness to your bite attack
When a pokemon uses this attack It deals regular battle damage if it hit (-1 to the users str for damage and attack roll). It deals an additional 1d6 ice damage +2 ice damage/ sp atk mod. On a 15-20 it freezes it opponent and on a 17-20 the opponent is flinched.

Aura Sphere
This attack can not miss. It deals 1d4 damage /1.5 sp atk

Comet Punch
Type: Normal
Physical
For this attack treat your bab as 2 loweer. This is unarmed strike (raise your damage die by one) and allows you to attack two to 5 times. Once you miss your done. Each attack suffer a cumulative -1. If the first attack miss you still get the second attack.

Fire Fang
Type: fire
physical
This attack functions like ice fang but deals fire damage and instead freezing foe, it burns them.

Thunder Fang
Type: thunder
physical
This attack functions like ice fang but deals thunder damage and instead of freezing foes it paralyzes them.

Giga Impact
Type: Normal
Physical
This attack lets you make a attack at +2. If it hits it deals normal damage for any natural attack you use + 1d8/sp atk mod. You can not attack for the next 2 rounds.
sword_war444

02-09-08, 08:36 PM
Pokemon
Totodile
A totodile is a ferocious small alligator pokemon. It is a small size.
Hd: D8
will: good fort
Bab=hd
It has a tail and
Two small claws (1 dmg each) and a bite (1d4 damage)
It can move 20ft a round.
Now for scores: +1 dex, +5 str, + 4 con. -2 wis, int,. Either +2 or -2 cha.
Sp atk score: can be wis or cha. If it is cha -2.
Example attack list
Starting
Scratch, leer
Level ups
2: water gun
3: rage
4: bite
5: scary face
8: Ice Fang
9: thrash
12: crunch
14: slash
15: screech
17: aqua tail
19:superpower
20: hdryo power.

Aipom
Hd: d8
Bab=hd
Good ref and fort
+5 intuitive 60 ft
+1 to ac
It has 2 small claws (1 dmg) and a unarmed strike. (only one) You deal damage equal to a monk with half your hd.
Con +3 Str: +5 Dex: +3 int; -1 , wis: +1 Cha: +2
SP atk: is wis or cha.
Abilities: Run away, pick up
Example move list
Starting: Scratch, Tail whip
Level up
3: sand-attack
5: astonish
6: Baton Pass
7: Tickle
8: Furry swipes
9: swift
10: Screech
11: Agility
12: Double hit
14: Fling
16: Nasty plot
18: Last resort
Evolves to Amipom if it knows double hit and level up.

Murkrow
Hd: d4
Bab= ľ hd like a cleric
Good will
Can fly
Attacks: ??
Abilities: insomnia, Super lucky
-3 ac
con: +4 str: +5 sp atk: + 5 cha: -2
Sp atk : cha or int.
Starting: peck, Astonish
At level up
3: Pursuit
7: Haze
9: wing attack
12: night shade
15: assurance
16: Fain attack
17; Mean look
19: sucker punch
Evoles to honcrow with dusk stone

Pineco
Hd: d12
Bab: med
Good fort
AC: +2 (there is a +1 every 4 levels)
Attacks
Slam: 1d6
Ability: Sturdy
+2 str +4con -2 cha, wis, int
Dex: you get a +3 for def only otherwise -1
Sp atk: int
Example move list
Staters
Protect, tackle
Level ups
3 self destruct
4 take down
5 rapid spin
7 bide
8 natural gift
10 spikes
14 payback
15 explosion
17 iron defense
18 gryo ball
19 double edge
Evolves to fortress at level 9

Gilgar
D8
Bab med
Good ref
fly 30ft
Attacks
Pincers 1d4
Tail 1d4
Ability: Hyper cutter, sand veil
Scores
+2 con, +2 str +4 AC, -3 int +1 wis
sp atk: int
example move list
Starting moves
posin sting
Level up moves
3 sand attack
4 harden
6 knock off
7 quick attack
8 furry cutter
10 faint attack
11 screech
12 slash
14 sword dance
15 u-turn
17 x-scissors
18 Guillotine
evolves to Glisco When leveled up at night with a razor fang attached

Glisco
Hd: d10
Bab: good
Good ref and fort
Fly 60 ft
Attacks
1d6 pinchers
ablity: sand veil, hyper cutter
starting moves
Thunder fang, fire fang, Ice fang, Posin Jab, harden, sand attack, knock off
Level up moves
4 sand attack
5 harden
7 knock off
9 quick attack
10 furry cutter
11 faint attack
12 screech
13 night slash
15 sword dance
16 u-turn
18 x-scissors
19 Guillotine
sword_war444

02-09-08, 08:40 PM
CLasses feats and more
Trainer
Hd: d4
Bab low
Will: ??
They are a diverse group.
They can become the following
Pokemon professor
Pokemon battler
Pokemon coordinator
Pokemon breeder
sword_war444

02-09-08, 09:01 PM
Reserved
Charcters from the anime
sword_war444

02-09-08, 09:14 PM
Pokemon Ablites
Sand Veil
During a sandstorm +4 to ref. Also if you are in a sand storm when rolling for a random encounter in a sandstorm the chance you encounter a pokemon decrease by 50%

Speed boost
Every turn after the first turn the pokemon enter +5 spd and +1 to intuitive. For every +3 to int +2 to ref.

Pure Power
When in battle when you attack double your str score.

Compound eyes
+3 to range attack and +30% to hit if you miss due to concealment. Also +6 to range in mist and +3 to melle.
sword_war444

02-11-08, 07:15 PM
Ok I added 3 attacks today.
sword_war444

02-13-08, 08:12 PM
Ok today I added 3 new pokemon
sword_war444

02-16-08, 10:21 AM
please go here for updates
http://forums.gleemax.com/showthread.php?t=992012