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| The Gray07-07-03, 06:59 PM | You see before you a gargntual spire of smooth, mundane stone. It reaches amazingly high into the dark sky, its peak lit by a huge blue flame of the Gray. A drab-cloaked humanlike being steps toward you, the incorporeal spirit of an ancient warrior behind him. Welcome to the Gray House of Balance. This is the place for the neutral faction of the One Land to gather and discuss how to properly serve the Middle Way in the War. The current residents are myslef, a Being of Many Names, called by some the Gray, others the Man of Rags, and still others the Being of Light and Dark; and Shoshuro Kaigen, my close ally and ghostly companion. Those who serve the Beam of Balance are welcome here. If you seek to upset the Great Scales, you will be quickly dealt with, with violence if necessary. Anyone who doesn't follow the Beam will likely be attacked if they attempt to enter the House itself, though they are welcomed to peacefully approach for diplomacy. Zollex5, Kaigen, and I are the three neutrally-aligned characters in the War I know of now (Zollex is allied in the War itself--with the elves I believe--but he is CN). OOC: This is the Guildhouse of the neutral faction of the One Land thread. Anyone may join our Faction as long as they participate in the One Land story and are devoted to the Balance in the War and feel its Power and the need to keep the Scales from tipping. EDIT: Forgot. We use the same DMing standards and guidlines as detailed in the Peredhil guildhouse. I'll post 'em here: Originally posted by Silmarien Aldalmoe and kinda modified: Rules for members: 1. Please say mean things! But, when you do/say, make sure it's in the Role-Playing Voice (RPV) 2. ...but please don't use RPV to 'get personal' with the 'real' person behind the voice.... 3. Add a smily to help us remember why you're really likeable and welcomed and why we'd be mad to exclude you e.g. "Unbalancer! Run, for I shall unlease the Gray upon you!OOC:Welcome Tenzhi!" 4. It's all for fun 5. Remember to 'forget' insults - and most importantly 6. ENJOY yourself. Inspire us. ------------------------------------------------- DM-ing Standards 1. If I am not involved in the Melee, and you are an Attacker - You get one full round attack only on Thread Owner - then a. Time Freezes until DM Returns. This is called my Right of Reply Request (RRR). b. Non-enemies may continue to post, but only at Attackers IF they are present!!!!! (gives baddies a real chance) 2. If I AM on-line, you may launch multiple posts if you are an enemy. If it gets too messy, then, I will temporarily HALT PLAY until a ruling is made. These two things are called an On-Line request (OLR). 3. I may completely freeze all enemy assaults into the Thread, if I need to do stuff in the *real world*. This is called DD mode (Defender Defined). 4. Attackers & defenders you can't REVISE OLD ATTACK POSTS!!!!!!!! Editing is OK when we are not in melee. 5. All Allies Have REAL Power Here over the Narrative!!!! When I am OUT - ANY ALLY IN MY HALLS MAY DM (default to Kaigen) when I am NOT here. Mighty DM - you have EXECUTIVE control over the Story, when I am not here. When NO DM is present - points 1 - 4 apply apply. To the Humans and True Elves, and any other enemies we may come across--remember, you are the Attacker in Graylands here - so your monsters are outsiders. And I am DM here - when necessary. Guidelines only necessary if thread gets "messy". The Limits of Guidelines 1. They only operate on this thread. 2. Deepwood, Kevmann, Grimclaw have Executive Function on their threads. As does any Thread Owner. These rules will make the game more thrilling, because there is a real chance of success versus failure for both defenders and attackers. ........hard coded, Read Only Memory (ROM), embed an outcome in stone. It ALSO GIVES ENEMIES LIMITED ACCESS TO THIS THREAD! L-I-M-I-T-E-D. Well, that's over with. Happy Balancing! ADDITION: IF YOU ARE NOT AN ALLY OR MEMBER OF THE GRAY HOUSE PLEASE DO NOT READ THE FOLLOWING! !!!!!!!!!!! The Stengths and Weaknesses of the Gray House 1. The House and all within is immune to magics and powers that specifically affect Aligned Beings (such as Silmarien's evil-expulsion Verse) and those whose effects are based upon Holy, Unholy, Anarchic, or Axiomatic energies. All these effects are nulled within the Gates of the Gray, and are reduced to half effect within the distance required to speak mundanely to the Gray if he stands at the edge of the Gates. 2. The House and all within suffer twice the effects of positive and negative energies, as the graystone it was built from was mined from the Plane of Time, and these energies affect the flow of time by either decay or reversal through healing. 3.The House and all within gain the effects of amazingly quick healing if they serve the Beam whether knowingly or not. (In game terms, any within the Gates of CN, TN, LN, NG, or NE alignment gain Fast Healing 10, even if they are enemies of the Gray himself.) 4. Those within who oppose the Beam, whether knowingly or not, suffer the effects of great weakness within the House Gates. (In game terms, any within the Gates who are of CG, LG, CE, or LE alignment suffer a -2 penalty to Str, Dex, and Con.) 5. The House itself is of weak timestone, and thus can be destroyed easily by physical assault. (Any physical attack on the Tower, Gates, or other structure within the Gates causes twice damage. This does not apply to magic, psionics, or other supernatural abilities.) END NO-READ ZONE |
| The Gray07-08-03, 02:10 AM | OOC Post: Since I use so many, here is a list of titles I have for things. Some I haven't used yet, and I may add more as I come up with them. The Beam, The Beam of Balance, the Gray, the Middle Way, the Way, the Path, the Green, the Light and the Dark, The Spirit of Gray, Those Who Walk the Green: Neutrality in all its variations. Nature, CN, LN, TN, peoples. The Gray, the Ragman, the Man in Rags, the Being, the Being of Light and Dark, the Middleman, Obad-hai: Some of my titles. The Holy, the Holypeople, the White, Those Who Walk the White: The peoples and forces of Good. The Unholy, the Red, the Black, the False, Those Who Walk the Red: The peoples and forces of Evil. The Quendi, the Fair Folk, the Speakers, the Eldar, the Old, Peredhil (Half-Elves), the True Seldarine (the non-drow elven deities): All types of elves. Savage Folk, Greenskins: All orcs. The Necromancer: Kevmann. He has other titles made by other board members and himself, such as the Usurper. |
| Silmarien Aldalome07-08-03, 02:16 AM | OoC post only!!! lest i get smitten to pieces.... Coolness Very :bow: |
| The Gray07-09-03, 02:27 PM | The Following Was Taken From The Universum Chronum, the divine book of Gaul, the Teacher-god: . . .(1298)And upon the Day of Unbalance shall the Necromacer and Holypeople War again, and the Divine Scales shall Tip in one Way or the Other. (1299) Then, from the might of the Being, shall come a Great Beast of Gray, its eyes trailing the Mist and its Great Wings flowing the Fires of the Beam. (1300) It shall call down the Powers of Red, White, Blue, and Yellow, and all shall be laid to waste. (1301) And after the Beast calls upon these Powers, the Green shall Live and spread through the One Land . . . This seems and interesting prophesy for the House, no? Possibly our Construct has been foreseen? |
| Kevmann07-12-03, 05:17 PM | The air ripples about the world, creating a reverberating voice that can be heard by all! "Listen, those that live in the One Land! I am Kevmann, leader of the human civilization which now thrives here! I wish for the prosperity of the humans, and for all of the races! We humans wish to co-excist with the elves, the dwarves, the orcs, and the other races! Why would we wish any harm upon you? We want peace, we want every race to have a place in this world, were they can strive un-hendered! Come now, an off-shoot of the elves is intent on destroying us, I call upon all to see these people for who they truly are, warmongers. I have tried peace with them, and it has failed, so ban with me, people of the One Land, ban with me to suppress these people, and build a greater world for us all! |
| Silmarien Aldalome07-13-03, 08:19 AM | OoC: Post but first - a promise to you The Gray that I have not read your thread!! :bow: andI have posted directly to you towards end of thread at Pnatemul - currently 2nd last page i think. Just in case and fully for your convenience - the Ub.-DM is posting important developments for you in rulings. 1. Kev may post as multipe real identities in OneLand - Done to respect Kev's freedom to have fun with goodies and neutrals. It's lonely playing the 'ever treacherous one'. And also to keep us alert, and to help us get more out of the Game...just like when a DM introduces a treacherous NPC in a real-world campaign. he may add in his header "This is So And So of Such and Such" and we must treat this as a valid and real character. Some of his characters are genuine (good or neutral) some ingenuine (the OneLand's traitors). See This Post (http://boards1.wizards.com/showthread.php?s=&postid=733738#post733738) for details of this new Aid. and also, the Uber-Magik Fusions affect your Power as The Gray - EVERYONE is greatly amplified by synergy in the One Land. E.g. The Gray grows Trees (Transmutation, say, like plant growthy things)...he is also Elemental I am guessing, (e.g. Red=FIRE??? = SCARY - which can be either Evocation(like, e.g, fireball) or Conjuration(like fire seeds for example). In the OneLand with the Meta-Rending of the Lore of Law by the Dark Lord, any TWO Effects of The Gray may INTERACT - ACROSS SCHOOLS OF MAGIC... E.g. The Gray uses Uber-Magik Fusion to Intermix the Transmutation of Tree Growth with the Evocation of Fireball.... His NEW TREES can be 1. Offensive as, for example "Mighty Green Trees" (transformation), that Erupt with Balls of Fire from their Leaves when Provoked (Evocation)... of 2. Defensive. E.g., The Gray intermixes Green and Red as Transformation+Evocation. Trees suddenly Sprout from the Ground - their bark glows Red and is IMMUNE TO FIRE!!!! And a cagillion new interactions....make sure you cite RRR (right of reply) on battle field if you want to INTRODUCE a NEW Uber-Magik Interaction effect when you return at Pnatemul. If I see "RRR" from you, I will immediately (when I return) introduce your effects.....role play it, and I'll make a Ub.-Ruling if there is any problem with it. I also wish to thank you personally here at your home thread, because everything you've posted so far is so very spot on, and beautiful...my post to you at Pnatemul most recently is Silmarien Beseeching the Gray for Guidance...the New Uber-Magik Fusions really scare sil (in role ;) ) Sil likes being frightened. These NEW functions are OVER AND ABOVE THE GRAY'S ONES THAT ALREADY EXIST....SYNERGY POWER for The Gray.... ...for The Dark Lord has rent Unspace and the Weave is Altered Irrevocably....The Lore of Law has been Broken by the Fusion of Necromancy with the Elven Weave of Light to create Dark Mythal Magic.... and sil calls this an ABOMINATION OoC: (she's C.Good)- diametrically opposed to Kev, L.Evil - done on purpose for game balance. This new magik is perilous - if we smite the Dark Lord with it and he falls from our violence, thence, all of the Universe is Forever Annihilated...for, the Dark Lord has Fused his Necromacy Into the Shadow Weave.....He is irrevocably BOUND to the fate of the Shadow Weave. And the Weave (Shadow and Light) is in the Unspace of the Universe - it IS One of the ESSENCES of the Universe.....it is the Source of Magikal Power to ALL those who use Magik..... OoC: see Magic of Faerun for more on the Legends of the Weave...The Gray has his OWN constructs.....we look forward to seeing and living them..... If the Dark Lord is Felled - thence the Shadow Weave will We (all of us) .....may only maim or wound the Dark Lord - another way must be found forwards... Ub. DM - the is nothing anyone can do to mend the rent in the Weave or Shadow Weave - this is a permanent Uber-Effect enacted by Kevmann and his "dastadly" plans......it is the Second Coming of the Dark Lord through the Doors of Night....aside from this basic Hard Coded event, you The Gray can keep hurling your constructs and effects into the OneLand as your mythology guides you. My best to you my friend...any questions, or any wishes? Silmarien BTW - I have found your character to be a FANTASTIC addendum to the Planes.....AND....Can Sil ever come here in role if you 'suspend the thingy that will blow her to kingdom come'??? Post reply at Peredhil Halls..... Cheers+Well Wishes Silmarien |
| The Gray07-14-03, 07:18 PM | OOC: Alright, thanks. I was away and missed a lot of the Ok stuff, but I read it all and posted my response to something you asked me a while ago. And I'm pretty sure I understand the uber-magic stuff, too. :cool: God I hate smilies. |
| Silmarien Aldalome07-14-03, 10:35 PM | Originally posted by The Gray OOC: Alright, thanks. I was away and missed a lot of the Ok stuff, but I read it all and posted my response to something you asked me a while ago. And I'm pretty sure I understand the uber-magic stuff, too. :cool: God I hate smilies. OoC: very neutral of you my friend :cool: sil channels from Earth in Chaotic Good mode ....smilies rock my friend..... ;) |
| Silmarien Aldalome07-28-03, 12:28 PM | OoC: this is just reassurance to team members that I haven't gone away - and have been in contact with Kev, The Zollex, Tigernach, and Demon Lightfoot (I saw your post to the Elf-Bashers and thought it great!). It is perfectly OK for pauses to define spots in game-play. We await Zollex's activity - but do not wish to pressure him to enact it prematurely. There has been the need to create statistics. So, enjoy the refactory phase everyone - See You Suddenly Silmarien.... The Battle is Nigh Everyone......Hope you've been well The Gray - Cheers&Best to you - looking forward to your company SomeTimeSuddenly. Silmarien |
| The Gray07-29-03, 01:48 AM | Oh and PS--Would you like me to stat out the Beast? It would take quite a while, but it might be worth it. The Man in Rags himself won't be doing any fighting, so I don't think we'll need his stats. (He's essentially a demigod anyway . . . that's part of the reason why I created the Beast, so I didn't have to worry about being 'too powerful'). |
| Silmarien Aldalome07-29-03, 02:09 AM | Yes - if you are inclined - would be great to hard-code the beast and The Gray into paper and pencil. I will look forward to it. Hope you've been well too! My best to you sil |
| The Gray08-05-03, 11:22 PM | My Divine Servant is complete. The Beast DvR 0 Advanced Aurumach Ftr5/Clr5 Large Outsider (Extraplanar) Hit Dice: 25d8+5d10+420 (670 hp) Initiative: +15 (+11 Dex, +4 Time domain) Speed: 60ft AC: 42 (-1 size, +11 Dex, +18 +10 gray full plate, +14 natural); or 47 against extreme alignments (-1 size, +11 Dex, +23 +10 gray full plate, +14 natural) Base Attack/Grapple: +25/+42 Attack: +10 lightning blast greater balanced greatsword +48 melee (2d6+28/17-20 plus antithesis; +10d6 if the target is of an extreme alignment) Full Attack: +10 shocking power greater balanced greatsword +49/+44/+39/+34 melee (2d6+28/17-20 plus antithesis; +10d6 if the target is of an extreme alignment) Face/Reach: 10ft./10ft. (or 5ft. by 5ft./10ft., which I prefer) Special Attacks: Antithesis, spell-like abilities, summon rilmani, turn undead, cleric spells, spontaneous clasting (cure spells) Special Qualities: Immunities (transmutation, energy drain, ability drain/damage, mind-affecting effects, electricity), DR 35/+4, fire/acid/electricity restistance 20, SR 32, PR 22, immortality, fast healing 5, DV 60ft., summon armor, summon weapon Saves: Fort +40, Ref +38, Will +41 Abilities: Str 37 (+13), Dex 32 (+11), Con 38 (+14), Int 36 (+13), Wis 38 (+14), Cha 40 (+15) Skills: Concentration +51, Craft (weaponsmithing, armorsmithing) +46, Diplomacy +51, Knowledge (the planes, religion, mathematics, war) +46, Knowledge (nature) +49, Listen +20, Search +46, Sense Motive +20, Spellcraft +46, Spot +20, Survival +21. Feats: Cleave, Great Cleave, Expertise, Improved Trip, Power Attack, Weapon focus (greatsword), Improved Critical (greatsword), Overwhelmng Critical (greatsword), Positive Energy Aura, Extra Turning, Skill Focus (Knowledge [nature], Diplomacy, Concentration), Improved Sunder, Quick Draw. Climate/Terrain: The One Land Organization: Unique Challenge Rating: 40 (Deific) Treasure: Sword and armor only Alignment: Neutral Advancement: Unique Antithesis (Su): Any creature hit or touched by the aurumach takes 2d6 points of damage per nonneutral aspect of the creature’s alignment. This damage is the opposite of the creature’s nonneutral alignments. For example, a CN creature would take 2d6 points of lawful damage, while a lawful evil character would take 2d6 chaotic and 2d6 unholy damage. Spell-like Abilities: At will—charm monster, cne of cold, greater dispelling, magic circle against chaos, magic circle against evil, magic circle against good, magic circle against law, magic missile, mass suggestion, teleport without error; 3/day—dismissal, fly, forbiddance, heal, mind blank, prismatic spray, true seeing. Caster level 17th; save DC 35+spell level. Summon Rilmani (Sp): 1/day—2d4 ferrumachs or 1d2 cuprilachs. Summon Armor/Weapons (Su): When attacked, the Beast’s armor is automatically summoned to deflect the attack, then vanishes. The armor never affects movement speed, weight carried, or skill checks. The Beasts’ sword can be summoned or dispelled as a free action. When seperated from It, the weapon vanishes. Cleric Spells: Per Day: 5/7+1/6+1/4+1. Domains: Knowledge (all Knowledge skills are class; +1 divination caster lvl), Time (free Improved Initiative feat). A * represents a domain spell. Save DCs 24+spell level. Spells Prepared: 0th—create water, detect magic, guidance, resistance, virtue; 1st—bane, bless, deathwatch, divine favor, doom, obscuring mist, shield of faith, true strike*; 2nd—aid, augury, bull’s strength, darkness, hold person, sound burst, detect thoughts*;3rd—bestow curse, cure serious wounds (x2), wind wall, haste. Sil, if he's too powerful, I can tone him down. Also, I don't think we'll be needing stats for The Gray himself, as he's not the type to fight, and he's about equivalent to a demigod anyway. EDIT: Changed 'shocking power' to 'lightning blast,' which is the correct name. |
| Silmarien Aldalome08-10-03, 12:33 AM | FANTASTIC! Very colourful - you're also aware that you have Fusions? All effects, and spell like effects can do combined thingies? Allie's initiative - feel free to add to it - Dire Winter may tip scales? Cheers sil |
| The Gray08-10-03, 02:17 AM | Originally posted by Silmarien Aldalome FANTASTIC! Very colourful - you're also aware that you have Fusions? All effects, and spell like effects can do combined thingies? Thanks a lot. I'm aware of Fusions, but I thought that was something we didn;t have to prepare/track? We just combined two spell/effects we already had prepared/known? Allie's initiative - feel free to add to it - Dire Winter may tip scales? Cheers sil What do you mean by "Dire Winter may tip scales?" Didn't Kevmann cast that at the Black Citadel? And that sucks, too, considering cold is the only thing I'm not resistant/immune to. EDIT: Okay, I reread some posts. I understand now. |
| Silmarien Aldalome08-10-03, 03:58 AM | Originally posted by The Gray Thanks a lot. I'm aware of Fusions, but I thought that was something we didn;t have to prepare/track? We just combined two spell/effects we already had prepared/known? yes - no need to track them - make em up as you go. Much more fun. And that sucks, too, considering cold is the only thing I'm not resistant/immune to. OH NO! Perhaps a Fusion could be used to protect yourself....? Still, Kev's horror adds ambience - I like it. Strikes me like when the Elves crossed the Heclaraxe and when several perished of cold. Cheers Sil |
| Silmarien Aldalome08-29-03, 10:33 PM | Vilyamiste=Lawful Neutral. Do you Buy? The Gray! Greetings Great Being. A post to extend a warm hello to you. And to point to a recent post at Pnatemul. You and Gellion are both welcome at Formeno Naure. This isn't an exclusive club. But, use a 'pseudo' idenity in Top Left corner of Post. Vilyamiste says - THE GRAY! I come to Seek Your Council on your Home Base. Do you accept my Homage here - We have much to discuss - |
| Dark Elven Shadow Master09-17-03, 09:16 AM | A portal opens in your mind's eye - where the Shadow Weave coexists alongside the Weave. The Dark Elven Verse Masters Commune with the Shadow Weave - at the Formeno Naure - and their PluriPotent Voice reverberates through the Shadow Weave - and you can hear the distortion of Sound within the sub-vocal space of your mind. They threaten your psychic defences - for their Verse is not just Annihilation hurled at the Elves who they hate, but far worse because their Verse is an assault on your identity. They speak to your inner Paradox - where your world is split in two - into "this" and "that". The exact point where you are undecided about all things. They do not speak to the Outward Face of your psyche, or to the places where you are confident, but to the Hidden Face - where torture, abandonment, pain and shame lie locked in dark boxes far away from light. In this space - where are jealousy, spite, hate, silent resentment. Shar's face appears before you - and she is smiling in greedy malice. She holds the Karstone in her hand - and she Channels its Whole Magic into the Dark-Elven Verse - strengthening the Drow's Song All Throughout Realmspace - all throughout the One Land - Abomination - the Dark Mythal Strengthens, and that you see it Here - reveals the extent of the Amplification. The Dark Elven Verse Master's Verse is Nigh Complete The Elves will Fail their Halls shall Fall See Stone Unravel and Maiden wail The Earth to Rend and Will to Break See you are Mine, your Will undone No Hope for Life that you can Bring For Shar and We are Here to Sing That Elves' time has come and Hell On Earth Is Here to Stay, Our Verse will First This Day is Ours, the Elves shall Fall See Towers Break, and Pride defiled Despite is Yours, your Hate so Great Your Wish to End all that You Make Makes us Endure, and Aids our Gait |
| The Gray09-17-03, 04:09 PM | Originally posted by Silmarien Aldalome Vilyamiste=Lawful Neutral. Do you Buy? The Gray! Greetings Great Being. A post to extend a warm hello to you. And to point to a recent post at Pnatemul. You and Gellion are both welcome at Formeno Naure. This isn't an exclusive club. But, use a 'pseudo' idenity in Top Left corner of Post. Vilyamiste says - THE GRAY! I come to Seek Your Council on your Home Base. Do you accept my Homage here - We have much to discuss - OOC: You're within the House's alignment restrictions by being LN. Also, since I'm playing two characters--The Gray and the Beast--could I just use the Gray as a Naure pseudoidentity, and the Beast as my Pnetamul one, since Gray's not gonna do much at all within the Black Gates. The Being of Light and Dark sees you--not just your physical body, but the energies of Balance within your divine Spirit. Welcome, friend in Balance. My council is open to you. Come inside and we shall sit by the fire, and discuss the black philosophies of War. |
| Silmarien Aldalome09-18-03, 12:33 AM | Originally posted by The Gray OOC: You're within the House's alignment restrictions by being LN. Also, since I'm playing two characters--The Gray and the Beast--could I just use the Gray as a Naure pseudoidentity, and the Beast as my Pnetamul one, since Gray's not gonna do much at all within the Black Gates. The Being of Light and Dark sees you--not just your physical body, but the energies of Balance within your divine Spirit. Welcome, friend in Balance. My council is open to you. Come inside and we shall sit by the fire, and discuss the black philosophies of War. OoC: :cool: :cool: Vilyamiste bows to The Gray - and smiles because he senses the Beauty of Balance in the Dual Form of The Beast-Being. A merry fire light glows off his face - accentuating Half-Elven features in the firelight. Vilyamiste says "Verily - to acknolwedge duality in speech - is a Life that speaks to the Truth of Thought. For the only thing that is created by leaning on One Pole of a Two-Poled Existence - is Lie! The War goes badly. The Drow have mastered the equivalent of High Elven Magic - but cast through the Verse of Shadow Weave. Shar stands before me in my mind's eye. She Fuels two dark Mythals. First I must take food - what are your thoughts here? |
| The Gray09-21-03, 09:54 PM | Originally posted by Silmarien Aldalome OoC: :cool: :cool: Vilyamiste bows to The Gray - and smiles because he senses the Beauty of Balance in the Dual Form of The Beast-Being. A merry fire light glows off his face - accentuating Half-Elven features in the firelight. Vilyamiste says "Verily - to acknolwedge duality in speech - is a Life that speaks to the Truth of Thought. For the only thing that is created by leaning on One Pole of a Two-Poled Existence - is Lie! The War goes badly. The Drow have mastered the equivalent of High Elven Magic - but cast through the Verse of Shadow Weave. Shar stands before me in my mind's eye. She Fuels two dark Mythals. First I must take food - what are your thoughts here? The Being contemplates you words as he hands you a plate with tea and small piece of lembas. Fear not the turning of the War in the Black Ones' favor. The Balance shan't be corrupted. Not now, after so long-- The Shadow-Magic is the drow's one strength--the armies of Light and Mist could destroy them quickly if that advantage is destroyed. Perhaps we could reproduce the effect we used to disable the Necromancer's Shadow connection before his flight? On a larger scale, most likely. Though, this would take much time and power. A fusion of elven and Gray energies could be sufficient--barely--though aid from our other allies may be necessary. |
| Silmarien Aldalome09-22-03, 02:43 AM | Very kind of you to offer Lembas - for one of Elf Form - *takes lembas* ...taskes good.. Originally posted by The Gray The Shadow-Magic is the drow's one strength--the armies of Light and Mist could destroy them quickly if that advantage is destroyed. Perhaps we could reproduce the effect we used to disable the Necromancer's Shadow connection before his flight? On a larger scale, most likely. Though, this would take much time and power. A fusion of elven and Gray energies could be sufficient--barely--though aid from our other allies may be necessary. [/i] ....Their Verse is fuelled by Shar's possession of the Karstone. The Whole Magic is - Ancient - and its mode is ..... distinct. On a larger scale - what do you mean? I know not what the effect would be of attempting this thing again. Already Shar and Mystra watch us with horror and warding. The Deities are stirred to wrath. The Elven Fortress is also nigh empty - and the Allies know not how to locate the Spell Casters. Mayhap if we could but discern their true location - we could disrupt the Verse. What is your lore like about Project Image - ? |
| The Gray09-22-03, 04:36 PM | On a larger scale--the army of the Shadow possesses more of those proficient in the Black Weave than the last when we had to nullify only Kevmann. Project Image--we could counter this by casting a series of large-area spells, perhaps light-based to more affect the Moriquendi. Conversely, we could directly attack the images themselves with dispels or antimagic zones (though the latter may prove more a nuisance than a help). The gods of darkness take a heavy interest in the battle; let us hope those who would bless us do so, too. The Teacher surely will guide us through this. |
| Silmarien Aldalome10-02-03, 12:28 AM | Originally posted by The Gray On a larger scale--the army of the Shadow possesses more of those proficient in the Black Weave than the last when we had to nullify only Kevmann. Project Image--we could counter this by casting a series of large-area spells, perhaps light-based to more affect the Moriquendi. Conversely, we could directly attack the images themselves with dispels or antimagic zones (though the latter may prove more a nuisance than a help). The gods of darkness take a heavy interest in the battle; let us hope those who would bless us do so, too. The Teacher surely will guide us through this. I'm not sure that dispelling the projection will prevent the casters from success. Mythals are large-area effect spells. But we know they cannot be that far away because the spell's effect is either medium or long. Light based spells for disrupting their concentration - yes - but there must be some way of tracing the origin of a Project Image - the key words are that the "Life of Effect" must not be disrupted. The Moriquendi cannot be very far away. |
| The Gray10-06-03, 05:38 PM | Originally posted by Silmarien Aldalome I'm not sure that dispelling the projection will prevent the casters from success. Mythals are large-area effect spells. But we know they cannot be that far away because the spell's effect is either medium or long. Light based spells for disrupting their concentration - yes - but there must be some way of tracing the origin of a Project Image - the key words are that the "Life of Effect" must not be disrupted. The Moriquendi cannot be very far away. True Seeing? Given a good searching ability, would a group of spies or rangers be able to find their hidden/invisible true forms in the area, perhaps given invisibility potions to keep from retaliation? This is quite a predicament. |
| Jamma11-06-03, 02:01 PM | I run a mercanary company called blood axe. elite exotic mercs for the one land :D |
| Jamma11-06-03, 02:02 PM | I run a mercanary company called blood axe. elite exotic mercs for the one land :D:D :D :D |