The Powergamer's Arena. [Archive] - Wizards Community

Post/Author/DateTimePost
turalisj

04-01-05, 02:23 AM
this is an area for those power gamers to show what they've got.
the arena is 100ft x100ft. it has several layers of force and adamantine walls protecting it. The rules for building characters is 5d6, take highest three and full hp for all levels. 20 class levels in all. 760,000gold.
Kingside_Bishop

04-01-05, 02:28 AM
Cool, turalisj. I'll create my character and post him here tomorrow. What then, do we just go at it through posting, using the trust system (which I'd be comfortable with)? And you mean 20 ECL, right?
turalisj

04-01-05, 02:31 AM
we'll use invisible castle die roller. i never trust a fellow powergamer (albiet i am only a powergammer when i wantto)
Kingside_Bishop

04-01-05, 02:33 AM
And this is 20th ECL, right? Not 20 class levels?
turalisj

04-01-05, 02:41 AM
name: Oruk the Wise
Age:
class:
hair:bald
skin:bronwish yellow
hieght: 10'05"
wieght: 200lbs
link (http://invisiblecastle.com/statgen.py?u=Oruk+The+Wise&n=stats&id=72049&method=roll2&r1=STR&r3=DEX&r2=CON&r5=INT&r4=WIS&r0=CHA&save=1)
stats:
str:
dex:
con:
int:
wis:
char:
hp:
ac:
touch:
f-f:
weapons:
unarmed attack
armor:
n/a
equipment:
turalisj

04-01-05, 02:42 AM
And this is 20th ECL, right? Not 20 class levels?
20 class levels.
Kingside_Bishop

04-01-05, 03:10 AM
So, level adjustment isn't going to be figured in, then? Or racial HD? In that case, your ogre will win against my human, no questions asked.

I think ECL would be much more fair... otherwise, the fact that you're playing an ogre will propell you to an unearned victory. I'd be playing an ECL 20 character, you'd be playing an ECL 26 (assuming you play a regular, 3.5 MM ogre). Your victory is almost assured.

Or, you could post the stats to your Ogre race, and we could both play it. That would be fair -- it would contrast class selection (which is where this started).
turalisj

04-01-05, 03:57 AM
stats are:
large size
+14 str +6 con, -2 char
speed 40
low-light vision
8hd. bab 6 fort 6, ref 2, will 2.
skills: 11x(2+int mod) skills: craft, handle animal, intimidate, knowledge (architecture), and ride.
racial feats: 3 feats, bonus: improved grapple, two-weapon fighting.
auto pro with all martial weapons and all armor/shields. +2 nat armor
can use rock-throwing
Kingside_Bishop

04-01-05, 09:43 AM
Cool, thanks. I'll build my character today.