+1 Spell level Modification Quicken at 15th level [Archive] - Wizards Community

Post/Author/DateTimePost
IMarvinTPA

10-10-06, 04:19 PM
How to use Quicken Spell at a +1 spell modificat by 15th level, a little faster with flaws. (Take Easy Metamagic and Accelerate Metamagic when taking flaws.)
Kobold Sorcerer/Warmage/Spontaneous caster
1) Quicken Spell
3) Easy Metamagic (Quicken Spell)
6) Practical Metamagic (Quicken Spell) (Dragonblood)
9) Rapid Metamagic or Accelerate Metamagic (Quicken Spell) (Dragonblood)
12) Spell Focus (school)
15) Metamagic School (school)

Tada!

(If this has already been done, point me in the thread's direction.)

IMarv
X-Codes

10-10-06, 04:25 PM
Sorcerer 6/Incan 10

3- Quicken
6- Accelerate
9- Easy
12- Practical
16- Improved

Leaves more feats open.
Bill Bisco: Average Adventurer

10-10-06, 05:31 PM
Yeah, if you're going to Allow Practical Metamagic and Easy metamagic both. Two feats which do practically the same thing to stack together? :confused:

I usually just use on or the other when making builds, but if your DM allows both then more power to you.
runestar

10-10-06, 11:16 PM
Why don't they stack? You can argue that doing so might be overpowered, but it's every bit legit.:confused:

Persistent spell at only +1slot adjustment...:cloud9:
X-Codes

10-10-06, 11:18 PM
Why don't they stack? You can argue that doing so might be overpowered, but it's every bit legit.:confused:

Persistent spell at only +1slot adjustment...:cloud9:
That'd take all of the above + Metamagic School and Incantatrix's Improved Metamagic. Is all that really worth it?
Prominence

10-10-06, 11:58 PM
It's easier to just go Jade Phoenix Mage (5th level quicken for +0) or Ultimate Magus (+something for a spell slot), or use swift/immediate spells.
Tleilaxu_Ghola

10-11-06, 01:08 AM
Or, how to quicken any power with psionics by level 2

Link Power: Swift action power -> Any action power (including full round action ones).

Yay!
Part-Human2

10-11-06, 01:31 AM
Or, how to quicken any power with psionics by level 2

Link Power: Swift action power -> Any action power (including full round action ones).

Yay!
Um, next round the linked power goes off. And it targets the same target or area as the previous power.