11th level Healer Build - suggestions? [Archive] - Wizards Community

Post/Author/DateTimePost
Aristulous

12-25-05, 12:07 AM
Anyone one with suggestions with this build? Dumb question but will taking 5 levels of Combat Medic interfere with my Turning ability?
Also... any "Must Have" Healing / Turning magic items?

Most sources (Wizards) allowed except UA, Dragonlance stuff

Human - Sun, Heal domains

(1) Cleric 1 - Dodge, Combat Casting
(2) Cleric 2
(3) Cleric 3 - Extra Turning
(4) Cleric 4
(5) Cleric 5

(6.) Combat Medic 1 (Heroes of Battle pg99) - Improved Turning
(7.) Combat Medic 2
(8.) Combat Medic 3
(9.) Combat Medic 4 - Augment Healing (Complete Divine pg79)
(10) Combat Medic 5

(11) Radiant Servant of Pelor (Complete Divine pg52)
jstorrie

12-25-05, 05:06 AM
Take your one-level dip in Radiant Servant first. It's a very front-loaded prestige class.
Aristulous

12-25-05, 07:16 PM
Ok... I'll do that.
Warlock33

12-25-05, 08:21 PM
Anyone one with suggestions with this build? Dumb question but will taking 5 levels of Combat Medic interfere with my Turning ability?
Also... any "Must Have" Healing / Turning magic items?


Anything other than just straight cleric and a prc that states it stacks with cleric for turning impairs your turning ability.

nightsticks, from libris mortis, are good.

holy symbols as well.