17th level Gish [Archive] - Wizards Community

Post/Author/DateTimePost
fatdragon

06-01-06, 07:37 PM
Soon to be playing in a good aligned FR campaign where at the end we will be fighting a group of Evil PCs who played in the first part of the campaign.

I have 17 levels and the 32 point system to play with. Can use most books.

What I am looking for is a 17th level Non-Armor wearing Gish?

is there such a thing?
AramilWindwalker

06-01-06, 10:58 PM
I imagine you'd use mage armor or grater mage armor by then
something like....
fighter1/sorceror6/eldritch knight10?
+14 bab, 7th level spells

I'm sure it could be more elaborate, but it's simple, core, and effective
saru

06-02-06, 01:14 AM
human
monk 1/sorceror 4/Enlightened Fist 4/Eldritch Knight 8
you will need the feats : ascetic mage and militia training.
Slyver

06-02-06, 03:14 AM
I have this little tidbit laying around...

Race is human, monk is cobra strike variant.

Str 14
dex 12
con 12
int 10
Wis 14
Cha 16 (+4 levels)

1 monk power attack, dodge, cleave
2 monk mobility
3 Bard snowflake wardance, flaw (shaky), weapon focus longsword
4 Bard
5 Bard
6 Bard Ascetic mage
7 fighter Whirling steel strike
8 Spellsword
9 Arcane duelist elusive target
10 Arcane duelist
11 soldier of light
12 soldier of light divine might
13 Fochlucan lyrist
14 Fochlucan lyrist
15 Sublime chord Arcane strike
16 Fochlucan lyrist
17 Fochlucan lyrist
18 Fochlucan lyrist Practiced spellcaster (Bard or SC, makes no difference)
19 Fochlucan lyrist
20 Fochlucan lyrist

If your not allowed flaws you can choose escrima weapon school monk and drop cleave for wf longsword at level 1.

The one caveat is you need to learn druidic which can be done by charming or coercing a druid to teach you or find an ex-druid to do it. Since you are starting at 17 its already been done, so you're all good.

The build gives 4th level paladin spells, 7th level sc spells, BAB 16, phenomenal saves across the board, great skills and skill points (for a 10 int anyways) and you flurry with a longsword. You also get a bonus +1/+1 with it from arcane duelist.

It gets Cha to saves, to hit, to damage, bonus spells, save dcs, various skills and to AC 2x (yes, they stack).

For items you want a tome for cha and a +6 cha item. Maybe a belt of magnificence if you can afford it. Bracers of armor, ring, necklace, etc. and a decent longsword and you are set.

Slyver
fatdragon

06-02-06, 05:32 AM
probably wont be able to take monk variants is can you tell me where the snow flake wardance is from? Sounds like great build!

Any other options?
Kuroi Kenshi

06-02-06, 02:38 PM
Snowflake wardance is from frostburn.
Slyver

06-02-06, 11:24 PM
I have found that even DM's that don't generally allow UA often will allow the variant classes. There isn't anything overpowering about them, they just provide a little versatility in builds.

Assuming that isn't viable, here is a mostly finished build without UA.

Assuming Human (Goliath would also work)

Str 14
con 14
Dex 12
Int 16 (+4 levels)
Wis 14
Cha 8


1 Monk Carmandine monk, Stunning Fist, ?
2 Monk Combat Reflexes
3 Wizard Scribe Scroll, Extend Spell
4 Wizard
5 Wizard
6 Wizard Iron will
7 Fighter ?
8 Spellsword
9 Incantrix Arcane strike, ?
10 Incantrix
11 Incantrix
12 Incantrix practiced spellcaster (wizard), Persistent spell
13 Eldritch knight ?
14 Eldritch knight
15 Eldritch knight Arcane Disciple (competition)
16 Eldritch knight
17 Eldritch knight
18 Eldritch knight ?
19 Eldritch knight
20 Eldritch knight



The question marks are open feats, depending on what you want to do. I like using a glaive with a monk because he comes with combat reflexes and his own short range attack. Short haft might go with it. Roblar's gambit maybe. Elusive target. Combat Defense. The combat focus feats (not combat strike) are nice. Power attack is good. Quicken spell is nice for your bonus metamagic feat from incantrix. If you can use flaws I can set up the feats as I would like. As it is, you are a feat or two short for the "perfect" combo.

Your stunning fist DC will be pretty high so don't forget to use it.

The competition domain (Complete Divine) adds some phenomenal buff spells which can all be made persistent with incantrix (You need two items for this build. +30 spellcraft ring and belt of magnificence.) Final BAB is only 15, which i don't like, but hey, you wanted him unarmored. Thats ok though, because you get persistent divine favor (as well as some other great spells from the domain).

You have full caster level although at 17 can only cast 7th level spells.

Movement is 40 feet with human from carmandine monk focus.

Let me know if you have any questions.

Slyver
fatdragon

06-03-06, 05:40 AM
thanks muchkly
Slyver

06-03-06, 06:58 AM
Oops, I posted the wrong version. I first subbed a level of monk for the ranger level I had in there but it no longer qualified for all the prcs. Corrections in place above.

Slyver