2man group help [Archive] - Wizards Community

Post/Author/DateTimePost
EVILFOX

12-09-05, 12:41 AM
i'm playing a campaing that the main enemies r demos undead and evil fey..i'm thinking about doing the servor of pelor..but in high levles turning undead becomes impossible their hd and turning resistance is huge..any ideas for my build...
the stats are
18
16
16
14
14
12
EVILFOX

12-09-05, 12:44 AM
oh..and there is just another man in my party..is a horror game
fnord

12-09-05, 02:03 AM
What level are you starting at? What books are allowed?

BTW, if you put enough resources into turning, it remains useful even at high levels. Look at this (http://boards1.wizards.com/showthread.php?t=318022) for an example.
Stuu

12-09-05, 03:55 AM
There are enough things you can stack to really make it impossible for a DM to use undead that’s near your groups challenge rating. Phylactery of Undead alone will give you a real good boost.

Spirit Shaman from Complete Divine might be an interesting way to go if you want to take on fey too. They have abilities that affect both incorporeal undead and feys, although pimping out a clerics turning check is probably still stronger against undead.


Here's a couple more recent threads on turning.

http://boards1.wizards.com/showthread.php?t=549373

http://boards1.wizards.com/showthread.php?t=415717
EVILFOX

12-09-05, 10:35 AM
thx on the these..
we r starting lvl 1, but we're going play through must lvls so i think we may go epic
the books allowed are the 3.5 published by wizards..racs,completes,magic of faerun..and etc..but the party is a duo of thw twin brothers caught within of whirlwond of terror as their city is attacked by undead...evry body is turne except fore some people..yes resident evil...but undead aren't all we're dealing with..is terror all around, demons ,fey...so i was thinking of a build..my pc is a cleric of a divinity tha the domains are: glory,healing,sun,celerity,liberation
i must take sun to get into pelor super healer..but do you have other ideas?
i don't think we will be able to trust many items in this campaing...the stores of magic items will be unnavaiable...
Stuu

12-09-05, 11:55 AM
I’d go Sun and Glory. If you go farther then level 5 in radiant servant pick up healing as your bonus domain.

With just two people in your party you’ll want to be able to hold your own in melee. You have good enough stats to try to spread them around a little too.

I’d go…

Str 18
Dex 12
Con 16
Int 14
Wis 16
Cha 14

With the Glory Domain your turn check will still be pretty solid with a 14 Charisma. If you keep pushing your wisdom up at level 4, 8 and so on 16 is plenty high for starting wisdom. Dex at 12 is fine because ultimately you’ll want to get in full plate armor. The high strength and con is to give you the boost you need to do well in melee.

A very strong build for a cleric feats wise is to get Divine Metamagic(persistent). So Extra Turning, Extend Spell, Persistent Spell, and Divine Metamagic(Persistent Spell).

If your DM doesn’t like Divine Metamagic it leaves feat choices more open. For your campaign Improved Turning might not be bad. I like Divine Spell Power but if you can’t really pick the magic items you want it’s not as good. It’s tough to pick feats for a cleric, there are a lot of ways you can go, feats to improve your combat skills might not be bad either.

I’d be tempted to look at crafting feats if your DM is pretty stingy with the magic items. Sounds like you might not be able to buy materials and have time to craft, so I’d ask your DM first.
P33KAJ3W

12-09-05, 12:59 PM
i'm playing a campaing that the main enemies r demos undead and evil fey..i'm thinking about doing the servor of pelor..but in high levles turning undead becomes impossible their hd and turning resistance is huge..any ideas for my build...
the stats are
18
16
16
14
14
12

Cheater of Mysteria and a Druid Warshaper build