3 different builds what's your favorite? [Archive] - Wizards Community

Post/Author/DateTimePost
samoosa691

01-04-04, 06:35 PM
in an effort to find that perfect min/maxed buid/room for role play i have come up with 3 or 4 builds, i know caster level is important but i'd like your opinions on which is your favorite and why (other than caster level)

stats: str 9
dex 14
con 16
int 20
wis 11
cha 13 (set in stone)

build 1) pure fighter
wizard5/fighter2/spellsword 10
channel spell
hp's 151
ignore asf 30% (mithril breast plate)
caster level at the end of the build 10
bab: 14

pure caster:
wizard 5/elemental savant 10
caster level by end of build 14
immunities to sleep, paralysis, criticals, and flanking + one element
hp's as wizard
bab as wizard

hybrid
wizard5/fighter1/ek2/spellsword1/ek8
hp's aprox 138
bab 14
caster level by the end of the build 15
ignore asf 10% (mitrhil chainshirt)
2 bonus feats (point blank + precise)


your advice is always welcome, and thanks agian in advanced.
JoostBuijs

01-04-04, 06:39 PM
If you liek builds in that sence, I suggest you take a look at this thread: http://boards1.wizards.com/showthread.php?s=&threadid=150451
Kenkai

01-04-04, 06:40 PM
why are two of those builds level 17, and the one in the middle is level 15?
MikeN

01-04-04, 07:44 PM
I'd have to go with elemental savant (air). Fly at will, and give your side good tactical support (this also includes conjured allies and/or illusions as well as the basic spells that change the battlefield in your favor + some blasting when appropriate).

If your party already has such a character, you may want to go with another design though...
Kenkai

01-04-04, 07:49 PM
Originally posted by MikeN
I'd have to go with elemental savant (air). Fly at will, and give your side good tactical support (this also includes conjured allies and/or illusions as well as the basic spells that change the battlefield in your favor + some blasting when appropriate).

If your party already has such a character, you may want to go with another design though...

plus most monsters have no resistance to sonic damage.

although i still wanna know why that build is 2 levels lower than the others. it should be 16th level caster, it makes no sense that warrior/caster hybrids have a higher caster level lol.
samoosa691

01-04-04, 07:55 PM
Originally posted by Kenkai
plus most monsters have no resistance to sonic damage.

although i still wanna know why that build is 2 levels lower than the others. it should be 16th level caster, it makes no sense that warrior/caster hybrids have a higher caster level lol.

simply because the last level of elemental savant doesn't give any +1 existing class, although i'd have to admit i like the elemental savant (air) idea, i'm looking for ideas on your favorites of the 3, thanks for the comments thus far..

reason for 2 levels below is just to complete the standard build, not to mention the fact that first level of ek (elridgh knight) gives a bonus feat and not a +1 level of existing class...
Kenkai

01-04-04, 09:12 PM
so...many...periods...

anyway.

full wizard will be far more powerful then the hybrids, just won't have as much survivability.

#2 is my choice, i still don't understand why its character level 15 while the others are 17. what level are you going to play in your campaign?
cowdragon

01-04-04, 10:08 PM
I hear alot of folks talking up the air elemental savant. However, the merits of the earth savant are pretty cool as well under 3.5 rules the earth elemental savant can move through the earth only to come up directly underneath opponents. This is better than invisibility...it even works against dragons and their blindsense!!! I think it does anyway.


The Cowdragon :mage:
Snow Savant

01-04-04, 10:37 PM
With those stats, I'd go for the Elemental Savant.

With your high CON, you'll be quite robust and more survivable than your average Mage.

Have fun!

Snow :)
samoosa691

01-05-04, 12:27 PM
thanks for the tips, I came up with another one after seeing the 3.5 gish thread..

tell me what you guys think:

wizard 4/fighter2/spellsword3/elemental savant10/wizard1

the last level is just because i couldn't figure out a filler
caster level would be 17 just enough for level 9 spells
hit die would be: 4d4 + 2d1 0 + 3d8 + 10d4 + 1d4 + con
bab would be 2 + 5 + same as wizard in last levels
feats would be point blank + precise + rapid reload (xbow)
i'm so tempted buy this, but i'd like your guys opinions?