| Post/Author/DateTime | Post |
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| Zodd188808-07-04, 01:08 AM | Alright I'm trying to build a cleric archer and really am having trouble with feats and spells. This character is serving as a party booster, along with solo. This is the build so far: Cleric Archer Race = Half-Elf Class = Cleric 20 Hit Dice = 20d8 (70-90); BAB = +15/+10/+5; Saves +12/+6/+12; Requirements = None. Sources = Core 3.0, Complete Warrior. Race = Half-Elf Attributes = Wis, Cha, Con, Str, Dex, Int Stats (Rolled) = 14 Str, 15 Dex, 14 Con, 16 Int, 18 Wis, 16 Cha Clr 1-20. Domain: Elf (with spells from Travel), War 1. Clr 1: Weapon Proficiency (Long Bow), Weapon Proficiency (Long Sword) Weapon Focus (Long Bow) (War Domain), Point Blank Shot (Elf Domain), Zen Archery, Turn Undead 3. Clr 3: Precise Shot 6. Clr 6: Rapid Shot 9. Clr 9: Extended Spell 12. Clr 12: Power Attack 15. Clr 15: Divine Might 18. Clr 18: Quicken Spell Any help on spells and this build would be much appreciated. |