3.0 Cleric Archer [Archive] - Wizards Community

Post/Author/DateTimePost
Zodd1888

08-07-04, 01:08 AM
Alright I'm trying to build a cleric archer and really am having trouble with feats and spells. This character is serving as a party booster, along with solo. This is the build so far:

Cleric Archer
Race = Half-Elf
Class = Cleric 20
Hit Dice = 20d8 (70-90);
BAB = +15/+10/+5; Saves +12/+6/+12;
Requirements = None.
Sources = Core 3.0, Complete Warrior.

Race = Half-Elf
Attributes = Wis, Cha, Con, Str, Dex, Int
Stats (Rolled) = 14 Str, 15 Dex, 14 Con, 16 Int, 18 Wis, 16 Cha

Clr 1-20. Domain: Elf (with spells from Travel), War

1. Clr 1: Weapon Proficiency (Long Bow), Weapon Proficiency (Long Sword) Weapon Focus (Long Bow)
(War Domain), Point Blank Shot (Elf Domain), Zen Archery, Turn Undead
3. Clr 3: Precise Shot
6. Clr 6: Rapid Shot
9. Clr 9: Extended Spell
12. Clr 12: Power Attack
15. Clr 15: Divine Might
18. Clr 18: Quicken Spell

Any help on spells and this build would be much appreciated.