| Post/Author/DateTime | Post |
|---|---|
| Potlok09-26-04, 07:50 PM | I'm starting another campaign at ECL 3, and I want to do some devastating warrior that could really creep lots of enemies, like a tripper. I've seen some builds for a tripper, but I don't know if it's worth taking Half-Ogre for some nice Str and Size. It would be like: Fighter 1:EWP: Spiked chain Fighter 1:Combat expertise Fighter 2:Improved Trip (ECL 3) Don't know if it's a solid build, or if it lacks of something...(ongoing with combat reflexes, power atack...) Any suggestion regarding the starting build, or for a new one that could be fun to play, would be great! Thanks! |
| ksbsnowowl09-26-04, 10:36 PM | If you have access to Unapproachable East, think about adding a level of Barbarian. Then you can take the Wolf Berserker feat, which grants a bonus to Trip attempts, and allows you to take the Improved Trip feat without meeting its other prerequisites (ie- Combat Expertise). Try this progression: Barbarian 1: Wolf Berserker Fighter 1: EWP - Spiked Chain; Improved Trip |
| Mucknuggle09-26-04, 10:54 PM | Or if you can use the Unearthed Arcana Barbarian variants... Wolf Totem Barbarian 2/ Fighter 1 You get Improved Trip as a free feat. Wolf Berserker is still a good feat choice as it gives you a +4 to your trip attempt. I really recommend checking out The "Gatling Chain Gun" Tripper (http://boards1.wizards.com/showthread.php?t=163005). EDIT: Just stick to being human. It's more than good enough. |
| Dracophile09-27-04, 12:24 AM | This requires Unapproachable East and Complete Psionics: Human Barbarian 1: EWP Spiked Chain, Wolf Berserker Psiwarrior 1: Improved Trip Psiwarrior 2: Combat Reflexes, Feat ....continue with full BAB warrior classes (maybe eventually move to Illithid Hunter) You'll lose 1 BAB over a straight fighter/barbarian build. Pick Expansion as your first PsiWarrior feat. By level 2, with a starting strength of 16, you'll have: +3 (str), +2 (rage str), +1 (size str), +4 Wolf Berserker, +4 Impr Trip, +4 Size= +22 Trip And all you need is a minimum 12 Wisdom (and a few points in Wisdom isn't bad for Berserkers anyways). |
| Potlok09-27-04, 05:25 AM | Wow, that's a great trip build! Although when I use Expansion, all my stuff gets double size, so I would have additional reach with the spiked chain? like 10' in MEduim size and 20' in Large size? Thanks!!! |
| Veldrane09-27-04, 10:39 AM | Human feat: Jotunbrud Level 1: Barbarian - Wolf Berserker Level 2: Fighter - EWP: Spiked Chain Level 3: Fighter- Improved Trip, other feat As the 3rd level feat, take Extra Raging if you don't plan to take any other Barb level, or Power Attack to sacrifice the +2 to attack prone opponents to gain +4 damage Here you have, without your base strenght modifier: +3 BAB +4 Wolf Berserker +4 Jotunbrud +4 Improved Trip +2 Rage Str Bonus = +17 to trip attempts (that means +20 with a 16 starting Str) Get a +1 Sweeping Spiked Chain asap and happy trippin' Half Ogre is surely worth it, just sacrifice Jotunbrud (which you don't need any more) If you have access to Dragon Magazine #309 and the DM allows Dragon material, take the Exoticist and you get EWP for free. |
| Mr. Dog09-28-04, 06:31 PM | You don't add BAB to the resisted strength roll for tripping. You DO get to use it for the initial touch attack, however. So: +4 Wolf Berserker +4 Imp. Trip +4 Jotunbrud or large size from 1/2 Ogre +4 Sweeping enchancement +(Strength Bonus) Is what you use for the resisted Strength roll. |
| Dracophile09-29-04, 04:44 PM | Yeah, weapons increase in size with Expansion, which is why I favor Psiwarrior. I believe you'll be doing 2d6 + Str with a 20' reach. Kinda like a mobile fireball. :) |
| Bacris09-29-04, 04:50 PM | If you go up to 4th level PsyW for 2nd level powers, you can also get Reach - which was updated in the Mind's Eye articles for 3.5, which activates as a Swift action and adds another 5' reach. I've verified with cust serv and Expansion + Reach + Spiked Chain all stacking, netting you 25' reach. (10' for large, 10' for large Spiked Chain, 5' for Reach) 5 square threatened area is pretty spiffy :) EDIT: and yes, 2d6 spiked chain for Large. I have a Stand Still build that works off of this utilizing the Psychic Weapons Master PrC but could be modified for Tripping instead. http://boards1.wizards.com/showthread.php?t=314649 Swap out Standstill for Combat Expertise, put Improved Trip where Psionic Weapon is and move that to later in the feat tree. |