3rd Level FIGHTER Tripper HELP!!! [Archive] - Wizards Community

Post/Author/DateTimePost
Potlok

09-26-04, 07:50 PM
I'm starting another campaign at ECL 3, and I want to do some devastating warrior that could really creep lots of enemies, like a tripper.

I've seen some builds for a tripper, but I don't know if it's worth taking Half-Ogre for some nice Str and Size.

It would be like:

Fighter 1:EWP: Spiked chain
Fighter 1:Combat expertise
Fighter 2:Improved Trip
(ECL 3)

Don't know if it's a solid build, or if it lacks of something...(ongoing with combat reflexes, power atack...)

Any suggestion regarding the starting build, or for a new one that could be fun to play, would be great! Thanks!
ksbsnowowl

09-26-04, 10:36 PM
If you have access to Unapproachable East, think about adding a level of Barbarian. Then you can take the Wolf Berserker feat, which grants a bonus to Trip attempts, and allows you to take the Improved Trip feat without meeting its other prerequisites (ie- Combat Expertise).

Try this progression:
Barbarian 1: Wolf Berserker
Fighter 1: EWP - Spiked Chain; Improved Trip
Mucknuggle

09-26-04, 10:54 PM
Or if you can use the Unearthed Arcana Barbarian variants...

Wolf Totem Barbarian 2/ Fighter 1

You get Improved Trip as a free feat. Wolf Berserker is still a good feat choice as it gives you a +4 to your trip attempt.

I really recommend checking out The "Gatling Chain Gun" Tripper (http://boards1.wizards.com/showthread.php?t=163005).

EDIT:

Just stick to being human. It's more than good enough.
Dracophile

09-27-04, 12:24 AM
This requires Unapproachable East and Complete Psionics:

Human
Barbarian 1: EWP Spiked Chain, Wolf Berserker
Psiwarrior 1: Improved Trip
Psiwarrior 2: Combat Reflexes, Feat
....continue with full BAB warrior classes (maybe eventually move to Illithid Hunter)

You'll lose 1 BAB over a straight fighter/barbarian build. Pick Expansion as your first PsiWarrior feat. By level 2, with a starting strength of 16, you'll have:

+3 (str), +2 (rage str), +1 (size str), +4 Wolf Berserker, +4 Impr Trip, +4 Size= +22 Trip

And all you need is a minimum 12 Wisdom (and a few points in Wisdom isn't bad for Berserkers anyways).
Potlok

09-27-04, 05:25 AM
Wow, that's a great trip build!

Although when I use Expansion, all my stuff gets double size, so I would have additional reach with the spiked chain? like 10' in MEduim size and 20' in Large size?

Thanks!!!
Veldrane

09-27-04, 10:39 AM
Human feat: Jotunbrud
Level 1: Barbarian - Wolf Berserker
Level 2: Fighter - EWP: Spiked Chain
Level 3: Fighter- Improved Trip, other feat

As the 3rd level feat, take Extra Raging if you don't plan to take any other Barb level, or Power Attack to sacrifice the +2 to attack prone opponents to gain +4 damage

Here you have, without your base strenght modifier:
+3 BAB
+4 Wolf Berserker
+4 Jotunbrud
+4 Improved Trip
+2 Rage Str Bonus
=
+17 to trip attempts (that means +20 with a 16 starting Str)

Get a +1 Sweeping Spiked Chain asap and happy trippin'

Half Ogre is surely worth it, just sacrifice Jotunbrud (which you don't need any more)

If you have access to Dragon Magazine #309 and the DM allows Dragon material, take the Exoticist and you get EWP for free.
Mr. Dog

09-28-04, 06:31 PM
You don't add BAB to the resisted strength roll for tripping.

You DO get to use it for the initial touch attack, however.

So:
+4 Wolf Berserker
+4 Imp. Trip
+4 Jotunbrud or large size from 1/2 Ogre
+4 Sweeping enchancement
+(Strength Bonus)

Is what you use for the resisted Strength roll.
Dracophile

09-29-04, 04:44 PM
Yeah, weapons increase in size with Expansion, which is why I favor Psiwarrior. I believe you'll be doing 2d6 + Str with a 20' reach. Kinda like a mobile fireball. :)
Bacris

09-29-04, 04:50 PM
If you go up to 4th level PsyW for 2nd level powers, you can also get Reach - which was updated in the Mind's Eye articles for 3.5, which activates as a Swift action and adds another 5' reach.

I've verified with cust serv and Expansion + Reach + Spiked Chain all stacking, netting you 25' reach. (10' for large, 10' for large Spiked Chain, 5' for Reach)

5 square threatened area is pretty spiffy :)

EDIT: and yes, 2d6 spiked chain for Large.

I have a Stand Still build that works off of this utilizing the Psychic Weapons Master PrC but could be modified for Tripping instead.

http://boards1.wizards.com/showthread.php?t=314649

Swap out Standstill for Combat Expertise, put Improved Trip where Psionic Weapon is and move that to later in the feat tree.