| Post/Author/DateTime | Post |
|---|---|
| JaredSyn10-12-05, 11:47 AM | I have seen and heard quite a bit about Warlocks. I am starting in a new campaign, and was hoping to possibly create a warlock character, as I have never played one. Starting out I have 70 points to distribute between the stats, and starting gold for a 7th level character. Any wizards source books are allowed. I was hoping I could get some character builds to choose from that maximize the warlocks abilities at 7th level. Including which Invocations, Feats, skills and such. Again I have never played a warlock so need help in building a great one. Thanks in advance. |
| Todd10-12-05, 12:14 PM | I suggest starting here: http://boards1.wizards.com/showthread.php?t=393586 In general though you should pick a focus like specializing in your blast, pumping up UMD, or being an invocation monkey. Find what the class can do that you like and work on that. I personally like the UMD focus myself but that's largely because it's much better at higher levels to be a UMD warlock than a blaster-lock. However at 7th level the blast is at about the height of it's power and effectiveness in combat. Suggested builds: Warlock 7 Warlock 6 / Mindbender 1 Rogue 1 / Warlock 5 / Daggerspell Mage 1 Blaster focus feats: Point Blank Shot & Precise Shot Meta-SLA feats (Empower, Quicken, etc.) Ability Focus (Eldritch Blast) Spell Penetration UMD focus feats: Magical Aptitue Skill Focus (UMD) Craft xxx (Scroll, Staff, Wonderous Item, & Contingent Spell are probably the best) Note that some of these feats will only work at the higher levels (Quicken SLA, Craft Contingent Spell, etc.) Also a lot of folks suggest a final build of Warlock 12 / Chameleon 2 / x 6 (more levels of Warlock or a good PrC). This nets you Imbue Item to make stuff and the floating Chameleon feat which can be used to gain extra invocations, craft items, or other stuff as needed.... |
| JaredSyn10-12-05, 12:29 PM | Where is chameleon? I am not familiar with that either. From what i am seeing you suggest building a warlock who creates items and relies on his or her use magic device skill? What about Invocations and such? Which are best at low level like 7. I woudl like the character to be good at manipulating others, and able to hold their own in a fight, or perhaps change shape to get away from a fight. I am not looking for a melee monger build. Being able to deal some damage however is nice. |
| Gloverboy10-12-05, 12:40 PM | if you're willing to spend a couple levels on Cancer Mage, your happy tumor familiar can use your E. blasts for you once in a while, freeing you up to pursue other activities. |
| Todd10-12-05, 12:50 PM | The thread I linked too goes invocation by invocation discussing their pros & cons. Personaly I like one inovcation to avoid melee (Spiderwalk or Fell Flight or maybe Flee the Scene). I like Eldritch Spear to be able to attack from further away. I like Entropic Shield & Baleful Utterance as utility defense and offense. See the Unseen is worth it's weight in gold. Voracious Dispelling is *super* useful ... who wouldn't want to be able to dispel all day long? The Chameleon was in Races of Destiny. However there is a preview of it on the main site that has the full scoop. http://www.wizards.com/default.asp?x=dnd/iw/20041210b&page=1 Also forgot to mention the Supernatural Transformation feat from Savage Species. If allowed the feat turns your eldritch blast from an invocation SLA into a true Supernatural Ability that bypasses SR and does not require a somatic component. Rich Baker suggested that he didn't think that it was legal but didn't think that it would be unbalancing ... I personally disagree. It's incredibly powerful if allowed and negates some of the main weaknesses of the Eldrich Blast. I also suggest reading the Errata to the Complete Arcane. They made some changes to the blast rules there.... |
| Mr. Dog10-12-05, 05:15 PM | Look into Ruathar as a possible PrC. Full spellcasting, not hard to get into, cool bonuses. More skill points as well. |
| deathwishjoe10-12-05, 05:26 PM | if your going for a blaster warlock try going for mortal bane. it adds 2d6 to your eldritch blast 5/ day. (can be quite a bit at lower levels but not so much at higher levels. ) I believe its on BoVD but I dont have my books with me to be sure. |