:teach: Best feats for WAR HULK Giant, wielding large+ weapons? [Archive] - Wizards Community

Post/Author/DateTimePost
Markus.l

10-11-03, 04:57 AM
Hi all, I'm having trouble coming up with the best way to maximize my damage potential with my giants weapons. He currently has a 34 Strength and will be taking the War Hulk Prestige class down the line.

http://www.wizards.com/default.asp?x=dnd/iw/20030914a

Maybe I'll throw in a level or two of the Berserking barbarian for the extra attack? I'm not sure which fighting style/weapons I should go with:

1) two Large spiked chains, one in each hand and go for the two-weapon fighting style feats for the extra attacks? (20' attack range + trip ability)

2) One HUGE spiked chain. Use power lunge feat for the x2 str damage? (20' attack range + trip ability)

3) One HUGE (3d8/ x4) Mercurial Great sword and go for the improved Crit range feats and power lunge feat for the x2 str damage? (10' range). Maybe get a girallon arm spell cast on me too for extra Str damage?

Thank you all in advance for your help! :tiphat: :teach:
Eagle Prince

10-11-03, 05:49 AM
I don't think reach helps is area attacks too much, other than letting him hit people further away, so I would go with the greatsword. Feats I think would just be Power Attack, Cleave, Combat Reflexes (he'll get a lot of AoOs from people moving around in his reach), and Awesome Blow- since he will have a huge attack modifier, he can subract -4 and still probably nearly always hit, so you're basically adding on a trip and bull rush to every attack.
Markus.l

10-11-03, 06:31 AM
The trip and bull rush effect coming from the Awesome blow: flying 10' and landing Prone, correct?
Eagle Prince

10-11-03, 06:36 AM
Yeah, something like that. I think if they are near a wall, you can also slam them up against it for an extra 1d6 damage.