| Post/Author/DateTime | Post |
|---|---|
| Raven Dark09-24-05, 11:28 PM | Synopsis: A friend of mine is trying to build a character from 1st level to 20th level for an upcoming campaign. He wants to play a badass jedi guardian melee master that has a minimum of 9d8 base damage with his lightsaber by 20th level. Can you min/maxers out there help my friend find the most efficient method of doing this? I have helped him for the past 4 hours and I am about to lose my mind trying to figure it all out. Thus I turn to you professionals for help. So far I can get the build with Jedi Guardian 5/Jedi Weapon Master 5/Jedi Investigator 2/Jedi Artisan 2/Jedi Watchman 4/Jedi Master 2, but the skill prerequisites are so plentiful that determining what he will need at each indivual level to make it work is nearly impossible! Our group owns ALL of the Revised Star Wars rule books as well as the Dark Side Source Book and the Starships of the Galaxy book. As far as I know, no races or classes are off limits. Our campaign begins at 20 years before the events in Episode I take place. The Challenge's Goal: Make a Jedi melee build with a minimum of 9d8 base lightsaber damage in 20 levels or less and provide a level by level breakdown of how you accomplished the build. The most efficient/most powerful melee build posted shall win the challenge. Thanks for your help! |
| Origin09-25-05, 12:08 AM | Synopsis: A friend of mine is trying to build a character from 1st level to 20th level for an upcoming campaign. He wants to play a badass jedi guardian melee master that has a minimum of 9d8 base damage with his lightsaber by 20th level. Can you min/maxers out there help my friend find the most efficient method of doing this? I have helped him for the past 4 hours and I am about to lose my mind trying to figure it all out. Thus I turn to you professionals for help. So far I can get the build with Jedi Guardian 5/Jedi Weapon Master 5/Jedi Investigator 2/Jedi Artisan 2/Jedi Watchman 4/Jedi Master 2, but the skill prerequisites are so plentiful that determining what he will need at each indivual level to make it work is nearly impossible! Our group owns ALL of the Revised Star Wars rule books as well as the Dark Side Source Book and the Starships of the Galaxy book. As far as I know, no races or classes are off limits. Our campaign begins at 20 years before the events in Episode I take place. The Challenge's Goal: Make a Jedi melee build with a minimum of 9d8 base lightsaber damage in 20 levels or less and provide a level by level breakdown of how you accomplished the build. The most efficient/most powerful melee build posted shall win the challenge. Thanks for your help! Erm, this is D&D.. maybe the Star Wars boards don't have optimization threads so you came here, which if so, sorry, but you're in the wrong place : / |
| Caros09-25-05, 12:12 AM | Actually, look up. Wizards.community Boards > d20 System > D20 Related > Optimization. The fact of the matter is that the star wars boards have a complete optimization sections that links here, as does and other d20 product wizards has (I don't think there are any, but meh.) Can't help with the lightsaber sadly. Thought I'd love to see the answer. |
| Mud09-25-05, 12:34 AM | I direct you to this link (http://boards1.wizards.com/showthread.php?t=50819) sir. Gets your 9d8 damage plus 1d8 more. Enjoy. There's also a post in that thread detailing a 9d8 dmg build if you don't like the idea of using a PrC from Dungeon Magazine. :) |
| Raven Dark09-25-05, 01:03 AM | I direct you to this link (http://boards1.wizards.com/showthread.php?t=50819) sir. Gets your 9d8 damage plus 1d8 more. Enjoy. Whoah. Thanks a lot. Unfortunately, we can't use it for two reasons: 1) We don't get Dungeon Magazine and don't have access to the Defender. 2) Sith prestige classes are restricted. Considering the era our game takes place in, Darth Maul and Darth Sideous hold the only two seats. Is there any other way? |
| Effling09-25-05, 05:29 AM | Well, a Jedi Guardian 5 (+1d8)/Jedi Weapon Master 9 (+3d8)/Jedi Master 2 (+1d8)/Jedi Investigator 2 (+1d8)/Jedi Artisan 2 (+1d8) (or Jedi Master 9/Weapon Master 2 alternatively) gives you total of 9d8 dice of damage at level 20, and I thikn that's the best you can do without Jensaarai Defender or Sith Lord. |
| Inkubus09-25-05, 05:52 AM | Jedi Guardian 5/ Jedi Weapon Master 5/ Jedi Master 2/ Jedi Investigator 2/ Jedi Artisan 2/ Jedi Watchman 4 (9d8) works as well as JG 5/ JWM 5/ JI 2/ Jedi Artisan 2/ Jedi Ace 4 (9d8). All without using Dragon or Dungeon Magazines. And as far as I know the web enhancements are considered official. So there you go. And just a note: This is the D20 optimization board. Just because most of the min-maxing that's going on around here is D&D related doesn't mean that this is the wrong board for things like Star Wars D20, D20 Modern etc. You're just likely to get less suport because fewer people play it... Cheers, Inkubus |
| Particle09-25-05, 07:13 AM | yes, this is the place for all d20 optimizations. But DnD has simply the most PrCs, feats, templates and stuff so its the most abuseable... SW players check the Soldiers Handbook (http://boards1.wizards.com/showthread.php?t=462052) This reminds me, I planned to make a Jedi handbook too. Maybe next month... |