| Post/Author/DateTime | Post |
|---|---|
| justanartist09-21-06, 06:57 PM | Hi all, I have a friend that has used the CO board to make a spiked chain fighter for an upcoming game. I'm wanting to make a character that would be a good melee fighting partner. I was thinking of a rogue/swashbuckler/fighter? that could benefit from AoO and a prone opponent. Or maybe a reach fighter myself, with a quisarme? Feats I'm considering... Combat Reflexes Deft Opportunist Expert Tactitian Karmic Strike? I would be interested to see what others had to say. Books are Core, completes, races, (MAYBE PHB2 and ToB but I'm not 100% certain, so focus on the first ones. This is all I can put here now. Let me know if you need more info. Thanks |
| Prominence09-21-06, 07:00 PM | Well, a knight would be good since they would never be able to leave your friend's reach (if you had reach too). Paladin would be good. A chain fighter will have weak saves so you can pick up where he's weak. Heck you can even share him some saves with the right feats. |
| 573v309-21-06, 07:05 PM | Focus on damage, dont worry about to-hit. You also dont have to worry about AC that much, assuming he made a good chain fighter that trips every chance he gets. Perhaps a barbarian with a great-axe or somthing that can dish out pain. OR to frustrate your DM, make another chain figther. Everything gets tripped all day! |