A Hiding Monk [Archive] - Wizards Community

Post/Author/DateTimePost
Some Like It Hot

02-27-06, 06:20 PM
I'll begin with the build:

Human Fighter 2/Shadow Dancer 1/Monk 17
Books Allowed: Core, Complete Series, Player's Guide to Faerun

1 Fgh 1 Imp. Disarm, Dodge, Combat Expertise
2 Fgh 2 Mobility
3 Mnk 1 Improved Unarmed Strike, Stunning Fist, Pain Touch
4 Mnk 2 Combat Reflexes
5 Mnk 3
6 Mnk 4 Karmic Strike
7 Mnk 5
8 Mnk 6 Imp. Trip
9 Mnk 7 Defensive Throw
10 ShD 1
11 Mnk 8
12 Mnk 9 Imp. Natural Attack
13 Mnk 10
14 Mnk 11
15 Mnk 12 Elusive Target
16 Mnk 13
17 Mnk 14
18 Mnk 15 Hold the Line or Close Quarters Fighting
19 Mnk 16
20 Mnk 17

The idea of the build is similar to Mean_Liar's "Interupter" build. The lvl of Shadow Dancer is for the Hide in Plain Sight, which will allow me to disappear from groups of enemies if need be, also works with the "disappear into the shadows" idea I have for the character.

The HIPS also allows me to sneak up on things that I would much rather not have to fight my way towards (casters in particular).

So, any ideas on how to make this build better? Seems to be lacking something, but I can't quite put my finger on what.

Thanks in advance.

-SLIH