A Level 40 Spellcaster [Archive] - Wizards Community

Post/Author/DateTimePost
Bartmanhomer

12-31-05, 12:16 PM
http://www.boards1.wizards.com/newthread.php?do=newthread&f=339
colm_l

12-31-05, 12:35 PM
That link doesn't work
Bartmanhomer

12-31-05, 12:42 PM
Ok,

http://boards1.wizards.com/showthread.php?t=559282
Bartmanhomer

01-03-06, 05:47 PM
Well, any comments?
Lyinginbedmon

01-03-06, 06:00 PM
Definitely stay away from Wiz20/Sor20, it'll smash your spells/day all over the place.

Try combining Monk1/Sor15/Wiz19/Archmage5.

Be sure to take Time Stop as a Spell-Like ability using Archmage, add the 5 levels from Arch to Sorcerer, and take Mastery of Shaping & Mastery of Elements, use the other 2 High Arcana for whatever you want, Arcane Fire is almost a must.

Be sure to pump up Wisdom alongside everything to max the AC bonus from Monk, then you get 9th level spells from both classes and up to 5 free rounds each day.

You could use one of the spare High Arcana to get it another time/day, and consider taking Improved Spell Capacity 3+ times to get Maximised Time Stop.

Using Delayed Blast Fireball you can do a lot of damage and run pretty far with this. Monk works well with Sro/Wiz because they don't have proficiency with armor, and it adds a touch of melee capability to an otherwise physically helpless class.
Bartmanhomer

01-03-06, 06:55 PM
Ok............
Lyinginbedmon

01-04-06, 09:19 AM
I'll explain a little more shall I?

Mnk1: Wis to AC, Improved Unarmed Strike, Flurry of Blows, Bonus Feat [Maximise Spell]
Wiz1: Summon Familiar, Scribe Scroll
Wiz2: [Skill Focus (Spellcraft)]
Wiz3: 2nd level Wizard spells
Wiz4:
Wiz5: Bonus Feat, 3rd level Wizard spells [Spell Focus (Evocation)]
Wiz6:
Wiz7: 4th level Wizard spells
Wiz8: [Spell Focus (Transmutation)]
Wiz9: 5th level Wizard spells
Wiz10:
Wiz11: 6th level Wizard spells [Feat]
Wiz12:
Wiz13: 7th level Wizard spells
Wiz14: [Feat]
Wiz15: Bonus Feat, 8th level Wizard spells
Wiz16:
Wiz17: 9th level Wizard spells [Feat]
Wiz18:
Sor1: Summon Familiar, 1st level Sorcerer spells
Arch1: High Arcana (Mastery of Elements), +1 Sorcerer level
Arch2: High Arcana (Mastery of Shaping), +1 Sorcerer level
Arch3: High Arcana (Arcane Fire), +1 Sorcerer level (2nd level Sorcerer spells)
Arch4: High Arcana (Whatever), +1 Sorcerer level [Improved Spell Capacity]
Wiz19:
Sor2: 3rd level Sorcerer spells
Sor3: [Improved Spell Capacity]
Arch5: High Arcana (Spell-Like Ability (Maximised [I]Time Stop)), +1 Sorcerer level (4th level Sorcerer spells)
Sor4:
Sor5: 5th level Sorcerer spells [Feat]
Sor6:
Sor7: 6th level Sorcerer spells
Sor8: [Feat]
Sor9: 7th level Sorcerer spells
Sor10:
Sor11: 8th level Sorcerer spells [Feat]
Sor12:
Sor13: 9th level Sorcerer spells
Sor14: [Feat]
Sor15:

So you end up with 7 feats to choose personally, and 1 High Arcana. And you get Maximised Time Stop 2/day, or 10 free rounds. You also get 1 10th and 11th spell slot for metamagic needs.

Now imagine running in one of those free rounds away from your enemy, suitably frozen in time, after placing a Maximised Sonic-energy Delayed Blast Fireball (15d6 Sonic damage in other words)?
P33KAJ3W

01-04-06, 09:41 AM
Now imagine running in one of those free rounds away from your enemy, suitably frozen in time, after placing a Maximised Sonic-energy Delayed Blast Fireball (15d6 Sonic damage in other words)?

Big deal.

At 40th level yopur damage per round should be no less than 3000 or have the ability to stop any opponent any other way.

At 40th level you should be shooting arrows laced with 50d6 sonic damage using a modiyed flame arrow seed, casting buffed disitigrates that effect upto 200hd, and have a casting stat at a minimum of 110.

If not your DM will drop you like acid at a Greatfull Dead concert.
Lyinginbedmon

01-04-06, 12:09 PM
Big deal.

At 40th level yopur damage per round should be no less than 3000 or have the ability to stop any opponent any other way.

At 40th level you should be shooting arrows laced with 50d6 sonic damage using a modiyed flame arrow seed, casting buffed disitigrates that effect upto 200hd, and have a casting stat at a minimum of 110.

If not your DM will drop you like acid at a Greatfull Dead concert.
So make one of the extra feats Epic Spellcasting, no problem
P33KAJ3W

01-04-06, 12:22 PM
So make one of the extra feats Epic Spellcasting, no problem
And have crap for caster level.
Lyinginbedmon

01-04-06, 01:29 PM
You get Spontaneous and Prepared arcane spells and as many Epic spells as you care to sink points into the skills (Max. of 8 by the way from a 40th level build). Caster Level is pretty much negligible for a two-part Epic build. And you still get some nice firepower and Antimagic all around you with Shaping, not something to shake a tail at that's for sure.
P33KAJ3W

01-04-06, 01:44 PM
Caster Level is pretty much negligible for a two-part Epic build.

That might be the single worst assumption you will ever make in your life.

CL is king

Everything has spell resistance, everyone dispells

You are weak, you will be broken.
Lyinginbedmon

01-04-06, 01:52 PM
So use spells that don't involve SR! There are tons of ways to get over SR and lots of them don't involve CL! :mad:

Ring for +30 to CL for SR: 180,000 GP
Vorlir

01-04-06, 02:07 PM
And how will you deal with dispels? Someone with an epic dispel of even +30 will auto dispel any 20th level caster's spell. (dc=11+caster level, in this case dc=31)

Listen to those who say caster level matters, they are wise.
P33KAJ3W

01-04-06, 03:10 PM
So use spells that don't involve SR! There are tons of ways to get over SR and lots of them don't involve CL! :mad:

So you are doing this so that you have alot of spells per day, but limit yourself to very few spells.

Have fun chucking orbs.
Lyinginbedmon

01-04-06, 03:48 PM
So you are doing this so that you have alot of spells per day, but limit yourself to very few spells.

Have fun chucking orbs.
And what build do you propose?
P33KAJ3W

01-04-06, 04:13 PM
Personaly Sor 6/Mage of the Arcane Order 10/Fatespiner 4/Mage of the Arcane Order 20

Why?

Lots of Epic Feats, Full caster Progrestion, CHA Baised (leadership/Epic Leadership - Lots of Casting Cohorts for epic spells) and EPIC SPELLPOOL ACCESS

3 free epic spells per day!

Feats needed: Co-op spell/Arcane Prep/Any Meta (Quicken is best but I like still/silent for sticky situations on sorc's - you should have 2 bonus mm feats and 4 bonus epic mm feats)

Feats you should have: Epic spellcasting, Leadership/Epic Leadership, Quicken, Auto Quicken x3, Arcane Devotion (Competitive - Best spell list for non divine)