A little help on a fighter [Archive] - Wizards Community

Post/Author/DateTimePost
Fallenangel359

08-14-06, 12:25 PM
I have this troll character... It says it has 6 levels of giant, so its 6d8 hit dice, plus 3 feats, plus a certain amount of saves...

then it has a level adjust ment of 5...

does that mean the character at level 12 has 13 hit dice?

I'm making a fighter for a level 12 game... we played the game to level 12 with different characters, and then everybody decided to reroll at the same level...
5 troll, 2 fighter, and 5 warhulk, level 12 character

Would it be better to go with that, or 5 troll, 7 fighter? We will hit level 13 soon, and eventually go into epic...

I'm iffy about war hulk because it has no base attack bonus and the "no time to think" thing...

The skills I'd take probably would be jump and intimidate... though craft wouldn't be bad for fighter...

We have a house rule... because the DM is very stingy about giving out magic items, and it was hard for me to even get adamantium items, that we get feats every odd level, rather than every 3
so thats 7 9 and 11, so 3 feats, plus the 3 from troll, plus the 2 from fighter

The feats I'd take with 5 troll 2 fighter and 5 warhulk would be leap attack, power attack, cleave, great cleave, combat reflexes, exotic spiked chain...


The DM is giving us a set array of stats for our rerolls (and our original characters too), 18 18 16 16 14 14, pick and choose where you want them, obviously a very high powered, low magic item game

Sorry for being so chaotic of a writer...
5 troll regardless, do I take 2 fighter and 5 war hulk, or just 7 fighter?
Also, am I understanding the rules on level adjustment correctly?
Esponer

08-14-06, 12:38 PM
I have this troll character... It says it has 6 levels of giant, so its 6d8 hit dice, plus 3 feats, plus a certain amount of saves...

then it has a level adjust ment of 5...

does that mean the character at level 12 has 13 hit dice?
No. Racial hit dice are in addition to level adjustment in determining your ECL. That is to say that a troll at level 12 has 7 hit dice: 6d8 and 1d#, where # is based upon your one class level. Racial hit dice are not freebies contained within level adjustment: they're an additional cost.

I'm making a fighter for a level 12 game... we played the game to level 12 with different characters, and then everybody decided to reroll at the same level...
5 troll, 2 fighter, and 5 warhulk, level 12 character

Would it be better to go with that, or 5 troll, 7 fighter? We will hit level 13 soon, and eventually go into epic...
As revealed above, both are illegal. 6 Racial Hit Dice / 5 Level Adjustment for Troll / 1 Fighter is your only option along these lines.

I'm iffy about war hulk because it has no base attack bonus and the "no time to think" thing...
Indeed. I'd stay away from War Hulk in all but these cases:
• You are really making use of that Strength (see the Hulking Hurler).
• You are playing Gestalt, and have full BAB on the other side.
• You are epic, and so gain standardised BAB outside of your class levels.
PhoenixInferno

08-14-06, 12:38 PM
I have this troll character... It says it has 6 levels of giant, so its 6d8 hit dice, plus 3 feats, plus a certain amount of saves...

then it has a level adjust ment of 5...

does that mean the character at level 12 has 13 hit dice?No. ECL = HD + LA. Your HD determine your BAB, hit points per die, skills, saves, and feats. Level Adjustment is NOT HD and you gain nothing from it, except that you use it to determine your wealth and your ECL. So you would have 6 Giant HD + 1 class HD for a 12th level character.

Giant HD suck, by the way. If you have Monster Manual III, you should check out the War Troll - it gets Monstrous Humanoid HD for some reason, which is better than Giant HD.