A simply stupid number of spells per day. [Archive] - Wizards Community

Post/Author/DateTimePost
Lost Aeons

02-04-05, 12:20 PM
I've just noticed a rather ridiculous loophole in the rules that, I feel, could be exploited a sickening degree.

1: In the Book of Vile Darkness, theres a disease called Festering Anger. Each day it grants a cumulative +2 to strength. It also damages constitution and makes the individual go a little crazy. Aquire this disease.

2: Take a level of Cancer Mage. This gives you the Disease Host special ability, which prevents you from suffering the ill effects of a disease. The strength bonus should still accrue, though the insanity and con loss should be stemmed.

3: Be an Illumian with Aesh and Krau runes, allowing access to the Aeshkrau rune word. The Aeshkrau word lets the character use his or her strength score to determine bonus spells.

Probably been posted before, but I didn't see it and this little abuse of the rules amused me terribly.
CompleteSatori

02-04-05, 12:35 PM
Good eye, Lost, and yes, this one has been seen before. It is sickening, the worst part of it is that the character becomes a combat monster in just melee after a time (Strength of 70 anyone?).
Baneslayer

02-04-05, 12:42 PM
DM who allows that combo to exist in his game gets what he deserves.