a Warchanter build [Archive] - Wizards Community

Post/Author/DateTimePost
Ice cold 86

09-19-04, 11:51 AM
ok i would like some help with a Warchanter build . I have acces to the complete warrior all core books and all the old supplements (song and silence ect.). right now the character looks like this.

Bard (1) Swashbuckler (1) Hexblade (1)

str: 10
dex: 16
con: 10
int: 14
wis: 10
cha: 16

i would like him to be good at close combat and he already wields a spiked chain (thank god for reach). I would aslo like him to be a help full additon too party effectiveness, with songs of couarse. thanks for all the help ahead of time.

~regaurds ice cold 86~
JosephKell

09-19-04, 08:33 PM
just take 2 more levels of Bard. The more levels of Bard, the more Musics you get.
tommy_the_cat

09-19-04, 09:25 PM
One of my favorite things about the war chanter is the inspire recklessness ability. Combine with power attack and you're effectively subtracting from your ac to add to damage. . .combine with karmic strike (CW) and side step (MiniBH), and your low ac won't matter, as they'll only be able to land one attack anyways. However, this build would probably require some fighter levels, as it's pretty feat intensive. . .
Falido

09-20-04, 06:41 AM
http://www.wizards.com/default.asp?x=dnd/re/20030224a
The substract dammage ad to attack would work very nicely with this and mb Frenzied bezerker 10 as well because of the +4 dammage for -1 on attacks :D
but it would be hard to get all of this in 1 build

something like this should work :P
bard2/barbarian1/fighter2/warchanter3/arcane duelist2/frenzied bezerker10

Feats
weapon focus
combat expertise
dodge
mobility
Power attack
cleave
destructive rage
intimidating rage

you need to be human and to take a flaw so you can max frenzied bezerker pre epic
ohw damn its not gonna work because you need arcane duelist 3 so no Frenziedbezerker 10 in this build pre epic :(
Ice cold 86

09-20-04, 08:27 AM
thanxs for all the help but in my time alone i thought of a rather neat build, i would like to see what u guys think.

bard (4) swashbuckler (1) hexblade (2) fighter (2) warchanter (8)
arcane duelist (3)

now without magic i will have a +58 to disarm attempts
here is how i do it +17 bab,+17 inspire recklessness, +9 dexterous attack,+4 improved disarm,+4 weapon held in two hands,+3 dex,+2 spiked chain,+1 weapon focus,+1 Enchant Chosen Weapon.

and with a flameing/shocking +5 spiked chain, 4 points more of dex. and +6 gloves of dex. at 20 level that would mean another +22 to said attempt ending in +80 to disarm attempts at 20th level.

and the feats would look like this:
1st exotic weapon, 1st weapon focus, 3rd combat expertise, 4th improved disarm, 5th combat reflexes, 6th hold the line, 9th doge, 12th karmic strike, 15th mobilty, 18th spring attack

what do you guys think?
Bacris

09-20-04, 09:40 AM
One problem:

Exotic Weapon and Weapon Focus require BAB +1, Bard level 1 has BAB 0.

You'd have to take Combat Expertise and Combat Reflexes at level 1 and push everything up 2 spots. So Proficiency at level 3, Focus at level 4.

Unless you take fighter levels first.
Ice cold 86

09-20-04, 12:03 PM
thanx forgot about that any thing eles?
Norad

09-20-04, 12:19 PM
thanx forgot about that any thing eles?

Here is a link to a thread I had on a Goliath bard build that uses 10 levels of War Chanter that you might be interested in seeing.

http://boards1.wizards.com/showthread.php?t=307225
Ice cold 86

09-20-04, 12:31 PM
thanx good build keep them coming

ps. comments are allways welcome
Arkhain

09-20-04, 07:51 PM
Don't take the +5 weapon. Go for more elemental enhancements. Each +1d6 of damage adds 5 to your disarm attempts due to Dextrous Attack. That's a hell of a good deal.

If that doesn't work, take XPH's Collision enhancement. +2 for +5 is pretty good.

A Disarming weapon might be nice, too, but it's probably not necessary.
Ice cold 86

09-21-04, 07:40 AM
Ha i lied!! no spring attack at level 18 and no hold the line or combat reflexes, power attack and jotenbrud instead if i can get +3 str.(so i can have power attack) i could have +112 to disarm attempts by 20th level

+17 BaB
+17 inspire recklessness
-17 power attack (+34dmg)
+41 dexterous attack
+5 dex.
+4 weapon held in two hands
+4 improved disarm
+4 jotenbrud
+2 spiked chain
+1 weapon focus
+1 chosen weapon
+33 (+3) assorted magical items/(+30) magic weapon= a +5 frost, flaming, shock, merciful spiked chain
total = +112w/magic +79/without

ps. what does a disarming weapon do?
pps. i am going to take more warchanter levels thanx Norad