| Post/Author/DateTime | Post |
|---|---|
| Mul Triha06-21-04, 11:52 PM | In campaign, that's just started, I've got a character that I'm planning on going more or less straight wizard (adding PrC but not really being much other than wizard). The campaign's setup involves him starting as a cleric (TN, magic and knowledge domains). What are the optimization options for 1 Cleric/ Wizard x? |
| DeathOfRats06-22-04, 12:09 AM | Well, you could check out the Dweomerkeeper from the Forgotten Realms (not sure if it is updated in PgtF or if it is kept the same as in Faiths and Pantheons). That has some nifty abilities which work well with divine/arcance casting. There is obviously the Mystic Theurge, but you need more cleric levels for that (3 levels needed) and it improves both caster levels simultaneously. It can be very hard to play though from what I hear. |
| Gol06-22-04, 09:10 AM | Dweomerkeeper got updated in the Complete Divine Web Enhancement. I say update, but I mean broken. It's so absurdly overpowered it's rediculous. Flat out rediculous. http://www.wizards.com/default.asp?x=dnd/we/20040522a I don't have any suggestions for you really, just giving you the link to the updated (and very broken) Dweomerkeeper. |
| Gravmyr06-22-04, 09:55 AM | The Dweomerkeeper is all about making a cleric/wizard more like a sorceror, someone that is closer to the weave and has learned it's mysteries. In the update they exchanged some powers/benefits for others, darkvision for arcane sight most fit better into the concept of of a "something" of Mystra. The problem lies in they opened it to any deity of magic the has the magic domain. The Supernatural spell isn't even that bad if your DM does his job of enforcing your gods particular dogma with your chracter. Yes at later levels this makes things a bit hairy but at later levels, since they lowered the DC progression on spells, nearly everyone will make their saves. The ones that don't end up being able to shrug off the damage or are immune to those types of spells. On top of that they traded three bonus feats for that ability which in the realms where they are 101 feats concerning casting it was a decent trade. If you are playing realms it is much better than playing a Sorc but what isn't anymore? |