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| Khazra Reborn11-14-05, 12:29 PM | OK, i was just thinking about the countless build which try & have a huge weapon as the main damage cource when i came acroos the Psychic Weapon Master on the wizards site. It's first level ability allows you to do full weapon damage class level/day plus pay 3PP for additional uses. So, heres the build i was going to use: half minotaur goliath (la bought off) psychic warrior2/fighter4/warmind4/Psychic Weapon Master10 Feats: 1.EWP heavy fullblade, PA 2.weapon focus 3.dodge,psionic weapon 4.mobility 6.psionic dodge 9.Monkey grip (fullblade) 12.improved critical 15.X 18.X The only power you actually use is expansion, augumented for 2 size catergories & 10min/level duration 3*per day. That means you have 62PP a day left so full damage can be done a total of 30/day. Dammage for your full blade is: 2D8 base*5 size catergory increases (1 powerful build, 1 large size, 2 expansion,1 monkey grip)=18D6 +1 die increase (heavy weapon)=18D8 damage per swing. So thats 144 damage per swing 30/day. In addition you have a 15/20 critical threat chance, a free +10 mod. weapon, a whirwind attack ability (when your doing this much damage & have a 20ft reach it can be worth it). Your also perfectly capable of fighting like a traditiona fighter aswell. Your to hit penalty is not large so you can still PA if you want (AB is huge anyway due to +16 str race). |