| Post/Author/DateTime | Post |
|---|---|
| Iguanus10-24-06, 10:18 PM | Folks, i just read the above mencionated feat. 8 levels lower is heavy stuff for pre-epic casters. I thought about using earth spell and sanctum spell along with extra-slot, but i'm still stuck in a 10th spell slot, openning 2nd level or lower possibilities for the Spell-like. Any ideias on how to make it even higher? Or on good spells to cast every round with that ability? |
| NoldorForce10-24-06, 10:26 PM | There was a bunch of discussion on getting absurdly high spell slots in the Cheesewrought Instabold (http://boards1.wizards.com/showthread.php?p=8529923) thread. |
| Dirty Dan the Laundry Man10-24-06, 11:20 PM | There's 2 Innate Spell feats in 3.5 (and a predecessor in 3.0). The most recent one is in Complete Arcane I believe (correct me if I am wrong). The one prior to that is in the PGtF. I've seen threads dedicated to using and abusing both feats. With most people liking the PGtF's version. |
| FeceMan10-24-06, 11:50 PM | There's 2 Innate Spell feats in 3.5 (and a predecessor in 3.0). The most recent one is in Complete Arcane I believe (correct me if I am wrong). The one prior to that is in the PGtF. I've seen threads dedicated to using and abusing both feats. With most people liking the PGtF's version. Care to highlight the differences? Having true strike useable at will is a tad sexy, though. |
| NoldorForce10-25-06, 12:22 AM | The CArc one requires spending a slot 8 levels above what you're trying to use, and allows you to cast it at will. The PGtF one requires giving up a slot at the same level, and allows you to use it three times per day. |
| X-Codes10-25-06, 12:27 AM | Requirements: PGtF- Still Spell, Silent Spell CArc- Still Spell, Silent Spell, Quicken Spell Uses: PGtF- 3/day CArc- 1/round Slot Adjustment: PGtF- 0 CArc- +8 Anyway, using stuff like Improved Sigil: Krau, Sanctum Spell, and Earth Spell doesn't help because those only affect the effective level of a spell prepared. Both the PGtF and CArc versions sacrifice actual spell slots, regardless of whether or not it can be used for a 295th level spell. You'd have to combine that kind of abuse with Extra Slot feats. |
| DavidWL10-25-06, 12:51 AM | Or on good spells to cast every round with that ability? As far as oustanding 1st level spells ... what about the Bard level 1 spell, "Improvisation"! Improvisation (from spell compendium) gives 2*Caster_Level in bonus that can be added to any rolls, spread out over a number of rounds. Combine this with a way of really boosting caster level (Example: Hathran). ==> +40 (or more) to any rolls desired, attainable as a standard action at will as a spell like ability. Of course, you have to get access to this Bard-only spell. (Meaning: Prestige Bard, Bard-> Sublime Chord, Chameleon, etc.). Hmm. Also, I believe there is a prestige class in Races of the Dragon which gives access to other spells (although I don't have the book, so I don't know for sure). 3 potential builds (The first from, I think, catharz, the 2nd from Chalhub in the "abusing planar touchstone" link in my signature). Druid 3/Bard 1/Green Whisperer [Dragon 311] 5/Arcane Heirophant [Races of the Wild] 1/Sublime Chord [complete Arcane] 1, followed by Arcane Heirophant 2-10. wizard 5/incantatrix 5/chameleon 10 - uses planar touchstone, improved sigil krau and sanctum spell w/ the "extra spell slot" feat to get higher level slots. Wizard 5/Incantrix 5/Hathran 5/Recaster 5 - can use circle magic to get +80 at will as a standard action to any roll. Best, David P.S. I don't actually have the spell compendium, so I am depending on the version printed in Song and Silence as a 5th level spell (and also descriptions I've read here on the boards). |
| Book10-25-06, 02:07 AM | X-Codes differentiation is correct. I like the PGtF version because I like to take extremely long casting time spells and make them castable as a SLA in 1 standard action. Sweet! |
| Iguanus10-25-06, 05:11 PM | Holy mamma! i forgot improvisation =) I thought of somehing like: Ilumian usual tricks along with Disposable's increased ideia. Earth Sense + Earth Spell + Sanctum Spell + Extra Slot. This would make avaible a 10th slot. When casting that spell on a sanctum, it would be effectivelly a 12th Spell. Extra Slot again. Now there's a level 11 slot avaible. 6 feats 'till now. Along with Quicken Spell, Easy Metamagic and 10th level on Incantrix, it would be possible to cast quickened Improvisations every round. Cleric 1/Wizard 3/Incantrix 10/x 6 would be a one level dip into cleric for a good reason. Since you're gonna anticipate Incantrix, by level 7 you won't be missing the delayed spell advancment all that much, thanks to Metamafic Effect. And you'd be casting miracles by level 12. And the quickenned Improvisation by level 13. Going Circle Magic seems to be nice for the 6 other levels =) |