Adept Assassin [Archive] - Wizards Community

Post/Author/DateTimePost
scrollreader

01-15-05, 07:17 AM
I really like the idea of an artificer thief/assassin type.

And now, with Able Learner, I can finally make one.

The question then becomes: what's the break point optimization sit at?

Is it Rogue 1/Artificer 19? Straight up artificer, with skillz?

Should I go Rogue 1/Artificer 12/Assassin 7?
Swift Action Assassin spells look yummy, after CAdv, and there's Int synergy here, with a nice death attack DC, and 5d6 SA.

Or maybe something like Rogue 2/Artificer 8/Assassin 10?
Are wands all I really need?

This is not to try to replace either a prmary caster or primary itemcrafter, but a self sufficient character, an arcane trickster (and not an arcane sneak attacker) with the core skills maxed out, and magic for everything else.


EDIT: And Kung Fu Genius with Ninja. Is this possible/worth a feat?