Advice with Derro Ninja [Archive] - Wizards Community

Post/Author/DateTimePost
TrojanAx

11-20-04, 01:10 PM
We have a evil campaign and I have a 10th lvl derro character.
He is 2 monk for the pre-reqs for Ninja of the Cresent Moon, one infiltrator from kingdoms of kalamar, one mole a prestige class from Dragon you live underground and learn a burrow speed and 3 ninja of the cresent moon.
I currently plan to finish ninja and then finish the 5 lvl mole class.
My stats are:
14
16
16
12
8
22

for feats I have quick draw, son of the earth (CHA to saves), improved init. I am looking to take leadership and dragon cohort at higher lvls.

Our DM allows any out source that he approves and has a place in the campaign. I have 7d6 sneak attack with items, but undead and constructs are big issues... anyone have suggestions, my damage sucks otherwise.
Thanks
Welcome

11-20-04, 04:30 PM
Levels of Skullclan Hunter from MiniHB gives you sneak against undead. You're still useless against constructs though. You'll just need to ask your dragon to fry them for you :).
rilem

11-20-04, 05:55 PM
A couple things before the advice.

Derro + Monk + Cha-based feat doesn't seem to make sense. Insane Derro have great Charisma but Lousy wisdom. Sane Derro have mediocre scores in both Wisdom and Charisma. I could see Derro+Monk (sane derro) or Derro+Charisma Feat (Insane Derro) but not both.

Anyway, if 3rd party stuff is kosher take Splintering Strike (quintessential rogue) for sneak attacks vs. constructs.
TrojanAx

11-20-04, 06:46 PM
Thanks I will look at the mini handbook.

I have low wisedom but I am CRAZY!!! That is the reason for monk... and the feats for ninja ;)
rilem

11-20-04, 11:33 PM
Fair enough; I try not to argue with crazy people.

That said, your Stunning Fist feat is officially a waste. Since your DM is flexible, can you use the Oriental Adventures feat-swapping rules and take something more useful from the OA martial-arts feat list? Blind-Fight or, with your charisma, Ki Shout, would be my choices.