Afflicted Were-bear [Archive] - Wizards Community

Post/Author/DateTimePost
Unearthly

03-13-04, 10:43 PM
Alright, I've working on this build and I need some input. It really looks good so far, what do you think?

Afflicted Were-Bear (6 HD + LA 2)/Warshaper 4/Fighter 8

Taken in that order.

You end up with +15 BAB, +24 Strength (including level up), +2 Dex, +14 Con, +2 Wis, +7 Natural Armor, DR 5/Silver, Scent, Low Light Vision, Improved Grab, 10 foot reach and Iron Will as a free bonus feat.

From Warshaper specifically we get immunity to criticals, Extra reach, Fast healing 2 and the natural weapon ability which I will go into more detail in a second.

Use Hybrid form so you can use a two handed weapon and then grow as many natural weapons as your DM will allow using the warshaper's ability, since Warshaper does not actually specify a limit. I figure you can do something like a dragons natural attack sequence at least, adding tail and 2 Wings (Only as weapons), possibly gore as well (don't forget to enhance your bite as well). With all of those, your attack cycle (BAB only) ends up as +15/+10/+5/+15/+15/+15/+15/+15 with multiattack and improved multiattack (Savage Species). That's 8 attacks! 6 of which are at your FULL BAB (with a small investment of 2 feats)

And this is all before specifying race or feats other than multiattack. Improved Natural Attack is one that you should definately invest in for your many different natural weapons. I could certainly see dropping one level of fighter and using Half-Ogre, boosting his strength even HIGHER.

So, any suggestions? Comments?