| Post/Author/DateTime | Post |
|---|---|
| Crom_Smash02-19-06, 01:17 PM | Are there any classes/prestige classes that will give you the alertness feat or the iron will feat, or a bonus feat at first level? I'm trying to add shiba protector to one of my builds but I'm running short on feats. I'm already using 2 levels of fighter, and the my DM won't let me use psionics so psychic warrior is also out. Thanks. |
| Avian161802-19-06, 02:06 PM | I would take a flaw from unearthed arcana book. It gives you an extra feat. I personally like to go with shaky because I don't favor ranged attacks but you can go with whatever you want. |
| AramilWindwalker02-19-06, 02:09 PM | a spirit shamn's spirit companion gives you alertness for free, as do familiars, so a dip in a spellcasting class might be a good choice. |
| Faithless the Wonder Boy02-19-06, 02:14 PM | Well, technically, anything that gives you a familiar will give you the Alertness feat as long as they are near you. Of course, then you lose the pre-reqs for Shiba Protector if your familiar ever dies or is stolen, but it's a simple dip for the feat. As for Iron Will, the second level of Knight Protector gives Iron Will, but it requires a number of feats to get there - Power Attack, Cleave, Great Cleave, and Mounted Combat. Probably won't help you much. Master Inquisitive also gets it at second level, but requires the Investigator feat to enter the PrC. Hospitaler and Eldritch Knight both give fighter feats at first level, though obviously they have some difficult-to-meet pre-reqs as well. That's the best I can give you, sorry. |
| ninjarabbit02-19-06, 04:08 PM | Beastmaster gives you alertness at 2nd level and you can get alertness from Annointed Knight at first level. |
| Crom_Smash02-19-06, 05:53 PM | Looking back I realise it would probably have helped to post my buiild...oops :embarrass Here it is: human: 1/Rogue, 2/Fighter, 2/Monk, 5/Shou Disciple or humna: 1/Rogue, 2/Fighter, 2/monk, 1/Shiba Protector, 1/Wizard, (3/Human Paragon or 3/Swashbuckler) Basic stategy: use of Karmic strike+Double Hit+Knockdown+Improved Trip... I am allowed one flaw which I have used. The feats I would like are: alertness, combat expertice, combat reflexes, Iron Will, TWF, ITWF, Double Hit, Karmic Strike, Improved Trip, Knockdown, craven, (maybe practiced spellcaster). The second build already achieves this but I was hoping to get an extra feat or two so I can booste my unarmed damage a bit with improved natural attack. I know its pretty messy and I only listed feats for the second build, but I don't remember at the moment what the first one needed and what it could get. I seem to recall it being almost impossible to pull off feat-wise. |