| Post/Author/DateTime | Post |
|---|---|
| Wizu07-18-04, 10:22 AM | Bear in mind that at the moment I only have core books at my disposal, so prior knowledge of prerequisites for feats and prestige classes I wish to have is nonexistant. I am however able to get my filthee pawns on every 3.5 book thus far. Everything 3.5 is allowed except the dragon magazines, the campaing is 3.5. So, I came to the conclusion that because of Complete Warrior, creating a fightertype wouldnt be too boring. I became fascinated with the new combat feats, and then I remembered my wanton wishes for multiple attacks per round. A bit of browsing, and this is what I came up with... (and yes, for future referance my DM allows me to twf with greatsword and unarmed) Starting level 8th, rolled ability scored with 5d6 drop two lowest and some additional stuff, 18 18 14 14 14 10. Campaing longevity is counted to epic, given time is one year before players and DM go to army. monk 6/shou dicipline 5/fighter 2/rogue 4/barbarian 2/exotic weapon master 1 And at epic some epic prestige class. Is what I'm now thinking, getting elusive target, combat brute, shock trooper, sidestep and all the twf feats with the usage of one book of gainful exercise +1 (the dex one?). The rogue and barbarian are there just because of improved uncanny dodge and overall coolness. And warmace is kinda fitting I think. This however could be much, much more optimized I believe, perhaps with the addition of some houseruled 3.5 shiba protector. Various variants from UA is what are going to be used, like the variant rage and other mushy stuff. Heh, yeah... almost anything possible tranferrable from 3.0 can be bargained with by my DM. I was rather thinking, that getting knockdown into that build would be kinda coolish. However, all this is like completely feat intensive! What do I need to drop in order to get the most out of everything I wish is the main question I guess. |
| Caterane07-18-04, 10:46 AM | I've build an interesting melee character with elusive target, combat reflexes and dervish dance. He moves through the enemies threatening squares on purpose with mobility and expertise, tripping everyone who fails an AoO against him (thus gaining an extra attack from impr.trip) until he finally stops infront of the wizard in the back where he readies an action against spellcasting, of course with the magekiller feat :) You have a lot of options with this build and you don't have to stick to specific classes (I did it with swashbuckler, fighter, dervish and some other classes but that's up to you). |