Answers and suggestions please [Archive] - Wizards Community

Post/Author/DateTimePost
_sl0t_

07-31-06, 04:32 PM
If a Paladin with enough level to turn undead (4 I think) gets a level of Cleric does it double it uses of turn undead per day?
2*(3 + CHA mod)?

Is there any feat or class that allows me to move after a charge, like the Ride-By Charge for mounted charges?

Is there any PrC that increases mounted ability or flying mounted ability? I only know about Cavalier.

The Divine Shield feat gives an enhancement bonus for the shield for CL/2 rounds equal to my CHA mod.
So for instance, if I have a +1 shield and +6 CHA mod, does it become +7, +6 or +5 (since the max you can have as permanent on a shield is +5?)

Is there an item or something that allows me to carry my paladin mount around? Like the Belt of many pockets from CA or maybe reduce it's size someway.
Tempest Stormwind

07-31-06, 04:40 PM
If a Paladin with enough level to turn undead (4 I think) gets a level of Cleric does it double it uses of turn undead per day?
2*(3 + CHA mod)?[EDIT] Sorry, misread your question. He'd be able to turn undead 3+Cha times per day as a cleric of his paladin level -3, and 3+Cha times per day as a cleric of his cleric level. However, the cost is a multiclassed level. If you're looking for more turn attempts, look into Nightsticks from Libris Mortis -- 8000 for 4 extra turn attempts, simply by having the Divine Metamagic Duracell in your backpack.Is there any feat or class that allows me to move after a charge, like the Ride-By Charge for mounted charges?Only Ride-by Attack to my knowledge, though you can trick it somewhat through the use of other feats. Describe the scenario you'd like to see.Is there any PrC that increases mounted ability or flying mounted ability? I only know about Cavalier.Quite a few. Two that come immediately to mind are halfling outrider and the dragon rider, although there's also several others from setting books.The Divine Shield feat gives an enhancement bonus for the shield for CL/2 rounds equal to my CHA mod.
So for instance, if I have a +1 shield and +6 CHA mod, does it become +7, +6 or +5 (since the max you can have as permanent on a shield is +5?)It isn't an enhnancement bonus. Reread Divine Shield. It's just an unnamed bonus. Thus it grants you a total +7 above the initial shield's value.Is there an item or something that allows me to carry my paladin mount around? Like the Belt of many pockets from CA or maybe reduce it's size someway.You mean like the paladin mount feature itself in 3.5, which lets you summon it?
carnivore

07-31-06, 04:52 PM
If a Paladin with enough level to turn undead (4 I think) gets a level of Cleric does it double it uses of turn undead per day?
2*(3 + CHA mod)?
no...you add the Effective levels together for your "Effective Cleric Level"...
thus:

Turn Undead (Su): When a paladin reaches 4th level, she gains the supernatural ability to turn undead. She may use this ability a number of times per day equal to 3 + her Charisma modifier. She turns undead as a cleric of three levels lower would.

thus a Paladin 4/ Cleric 1...would turn undead as a Cleric 2 would

as it is stated here:

Class Features: In the special case of turning undead, both clerics and experienced paladins have the same ability. If the character’s paladin level is 4th or higher, her effective turning level is her cleric level plus her paladin level minus 3.

the Total number of times per day are not doubled......they are the same Feature given by different classes.......



Is there any feat or class that allows me to move after a charge, like the Ride-By Charge for mounted charges?
i dont remeber


Is there any PrC that increases mounted ability or flying mounted ability? I only know about Cavalier.
Wildplains Outrider
Halfling outrider


The Divine Shield feat gives an enhancement bonus for the shield for CL/2 rounds equal to my CHA mod.
So for instance, if I have a +1 shield and +6 CHA mod, does it become +7, +6 or +5 (since the max you can have as permanent on a shield is +5?)
opps

Is there an item or something that allows me to carry my paladin mount around? Like the Belt of many pockets from CA or maybe reduce it's size someway. use a Figurine of power...
Surreal

07-31-06, 05:22 PM
Is there any PrC that increases mounted ability or flying mounted ability? I only know about Cavalier.
From my "lists of stuff" thread (see sig)


Mount
Paladin 5
Cavalier 1, ecl 9, Complete Warrior
Knight of the Iron Glacier 1, ecl 7, Frostburn - War Megalocerous only
Ashworm Dragoon 1, ecl 6, Sandstorm - Ashworm only
Aglarondan Griffonrider 1, ecl 8, Forgotten Realms: Unapproachable East
Waverider 1, ecl 6, Savage species

stacks for paladin special mount
Halfling Outrider, ecl 6, Complete Warrior
Wild Plains Outrider, ecl 7, Complete Adventurer
Knight of the Blue Moon, ecl 6, City of Splendors: Waterdeep (FR), also counts levels of wizard/sorcerer for mount levels
Cavalier, ecl 9, Complete Warrior
Knight of the Iron Glacier, ecl 7, Frostburn - War Megalocerous only
Ashworm Dragoon, ecl 6, Sandstorm - Ashworm only, see sidebar on p.67, unclear wording on how levels stack with Paladin
Aglarondan Griffonrider, ecl 8, Forgotten Realms: Unapproachable East
_sl0t_

08-01-06, 12:16 AM
Thanks for all the helps guys, I'll try to be more clear this time. :D

-> About turn undead uses. I have a Paladin/Divine Champion and another PrC that interested me after I finish Divine Champion is Fist of Raziel. So if I decide to become one, I think it wouldn't be bad to get a level as Cleric before, so at FoR 10 I would have Cleric caster level 10. Extra turnings would be just a freebie.

-> I'm thinking about getting Shock Trooper, Combat Brute and Divine Shield in the long run and I know this will work wonders in mounted combat with a lance, but I was looking for some ability to let me do the same when I'm not mounted.

-> Thanks for the suggestions of PrC with mounts, but just to make it clearer. I'm human and I ride a Pegasus.

-> About Divine Shield... GOD DAMN THIS ****ING TRANSLATION. If my friends weren't so lazy to read in english I'd buy the original ones. In my book it says it is an enhancement bonus, but now I checked on a original book and you're right. Thanks Tempest. :)

-> The PHB states that I can only summon the special mount once a day and it will stay with me for 2 hours/Paladin level. So in any situation I need to leave her behind but I need her later, I can't just dismiss and summon again or anything like that.