Anthro Panda Monk (not Pandaren!) [Archive] - Wizards Community

Post/Author/DateTimePost
Kupo

06-03-05, 12:22 PM
Okay, so I mentioned this build in the "worth the la" (sic) thread, and finally managed to finish it today. It's inspired by a character named Pandora Lee from a comic called Extinctioners (www.extinctioners.com), and is also (I think) a good way of using the char concept to try out something new: this is my first time playing with the Ascetic line of feats, and it actually came out pretty nifty. Behold!

Pandora Lee: Anthro Giant Panda Monk 5/Shou Disciple 5/Paladin 6; CR 20; Medium monstrous humanoid; HD 7d8+11d10+36; hp 202; Init +7; Spd 40 ft.; AC 19, touch 19, flat-footed 19; Base Atk +16, Grpl +6; Atk +20 melee (2d6 heavy longsword) or +21 melee (4d8 unarmed strike); Full Atk +20/+15/+10/+5 melee (2d6 heavy longsword) or +21/+16/+11/+6 melee (4d8 unarmed strike) or +19/+19/+14/+9/+4 with flurry (2d6 heavy longsword) or +20/+20/+15/+10/+5 (4d8 unarmed strike); SQ aura of courage, aura of good, detect evil, divine grace, divine health, evasion, pain touch, still mind, slow fall 20 ft., purity of body; SA flurry of blows, lay on hands, smite evil 2/day, stunning fist, turn undead 5/day, ki strike (magic); AL LG; SV Fort +15, Ref +13, Will +11; Str 18, Dex 16, Con 14, Int 14, Wis 18, Cha 15.
Skills and Feats: blahblahskills; Ascetic Knight, Combat Reflexes, Deflect Arrows, Divine Cleansing, Dodge, Improved Initiative, Improved Natural Attack (unarmed strike), Improved Unarmed Strike, Pain Touch, Sacred Healing, Weapon Focus (unarmed strike).


Level Class Abilities
1 HD Dodge
2 HD
3 LA
4 LA
5 Mnk1 Stunning Fist, flurry of blows, unarmed strike, Pain Touch
6 Mnk2 Combat Reflexes, evasion, INT +1
7 Pal1 Aura of good, detect evil, smite evil 1/day
8 Pal2 Divine grace, lay on hands, Imp. Natural Attack (unarmed strike)
9 Mnk3 Still mind
10 Pal3 Aura of courage, divine health
11 Pal4 Turn undead, Weapon Focus (unarmed strike)
12 Mnk4 Ki strike (magic), slow fall 20 ft.
13 Pal5 Smite evil 2/day, special mount
14 Pal6 Remove disease 1/week, Ascetic Knight
15 Sho1 Unarmed strike
16 Sho2 Improved Initiative
17 Sho3 Martial flurry (light), Divine Cleansing
18 Sho4 Deflect Arrows
19 Sho5 Martial flurry (any)
20 Mnk5 Purity of body, Sacred Healing


So, she has the unarmed damage of a level 20 Large monk (assuming a Monk's Belt is acquired, which isn't too hard), can Smite Evil as a level 11 paladin, and can flurry with either unarmed strikes or her golden longsword (which can be enchanted, mind you) at a higher BAB than a straight Monk 20. Plus she has some divine feats that go with the healer-y ideal, and make use of the ordinarily pointless 'turn undead' feature. Skills to take would be Balance, Jump, Heal, and Tumble at the max ranks possible, plus whatever else you felt like.

What do you think, sirs? :D
Runeblood7

06-03-05, 03:24 PM
Looks good....but as a funny aside, a good friend of mine wanted to do an Anthro-Orca Monk called Shamumu....it was hilarious.....
Kupo

06-03-05, 04:03 PM
And he didn't run with that because....? :D
Tweedledope

06-04-05, 04:23 PM
So does anyone remember Panda Kahn from Teenage Mutant Ninja Turtles? ;)