| Post/Author/DateTime | Post |
|---|---|
| Cave Troll10-18-04, 02:49 AM | When playing a DM, I am so afraid of using TRIP to fight PC. The reason is most monsters are bigger in size, it's meant they are good tripper naturally. A Tripped PC is of no hope to stand up again in my experience. TRIP is so overwhelmingly powerful and I can't figure out a feat or some ability that can defend it. Is there any way to defend it?? Someone can give me advice? |
| Maruuk10-18-04, 03:18 AM | Steadfast Boots in the Arms and Equipment Guide make the wearer immune to being tripped or bull rushed, and quite economical too. |
| Ipsissimus10-18-04, 03:25 AM | Dwarves get a stability bonus to resist being tripped, also players how have imp trip as a feat also get a +4 bonus to resist. If you trip but feel for the PC's, don't trip every attack. Even I feel bad tripping everything all the time or at least trying to. |
| catharz10-18-04, 03:36 AM | The prone attack feat almost completely defeats trippers. Not only are the penalties for being tripped removed, but you can attack and regain your feet as a free action. |
| Neonsamurai10-18-04, 05:38 AM | Also note, that only few monsters actually can trip as per the improved trip feat. Most creatures have to make a touch attack, causing an attack of opportunity. If this AoO is successful, the trip attempt is negated anyway. However, trip is a good combat maneuver and there's not much a character can do about an optimised trip monster. |
| Cave Troll10-18-04, 06:15 AM | To: neonsamurai If I don't misread the context, we only provoke AoO in attempt to trip with unarmed. Even if we are unarmed, but the enemy can only do one AoO to you in a round. So as long as we use our full-atk to trip, it's not the problem that AoO will fail our trip. Thus, if we face a legion of tripper, even if they are merely orcs, it seems still dangerous, doesn't it? |
| Cave Troll10-18-04, 06:15 AM | deleted |
| Neonsamurai10-18-04, 06:38 AM | You can only trip with a trip weapon (scythe, spiked chain etc.) or with an unarmed strike. So most monsters will have to use an unarmed strike (albeit their natural weapons) to perform a trip attack. However you can of course make several trip attempts in hope of draining enough AoOs from your enemy to land a hit. |
| Six of Clubs10-18-04, 07:22 AM | Something to bear in mind- players aren't obliged to stand up after being tripped. The penalty for attacking while prone is only -4, after all. |
| Cold Napalm10-18-04, 07:06 PM | Also note that combat reflexes gives multiple AoO. There are many ways to get around trip actually. |
| Vanigo10-18-04, 10:25 PM | I think I saw a couple armor abilities that give bonuses to defending against trip attempts in Shining South while flipping through it in the store. Don't know much more about them then that, though. |
| SaintX10-18-04, 11:53 PM | DC 35 tumble check to stand as a free action without provoking AoO. |
| Part-Human210-19-04, 12:05 AM | Roots of the Mountain Divine Feat from Races of Stone. |
| olothfaern10-19-04, 12:09 AM | ... the catfall power... to paraphrase it says no matter what distance you fall, you land on your feet... |