| Post/Author/DateTime | Post |
|---|---|
| Neratos11-28-06, 11:38 AM | From dragonmarked, this prestiege class looks amazing. And i think you could start it at 4th level. And at 13th level the ability to open any magical door, portal, or enter things like ropetricks/mordies mansion at your whim. What about this build Dwarf 1 Rogue 1: Educated 2 Rogue 2 3 Rogue 3: Dodge 4 Silver Key 1 5 Silver key 2 6 Silver Key 3 : ???? 7 Silver Key 4 8 Silver Key 5 9 Silver Key 6 : ???? 10 Silver Key 7 11 Silver Key 8 12 Silver Key 9 : Heroic Spirit 13 Silver Key 10 14 Heir of Siberys 1 15 Heir of Siberys 2 : ???? 16 Heir of Siberys 3 17 ???? 18 ???? : ???? 19 ???? 20 ???? This character could be a good skill monkey perhaps, but definitely the type of rogue to have in a dungeon. 20 ???? |
| fnord11-28-06, 12:23 PM | At high levels, none of the abilities are that good. Master of Doors is cool, agreed. But the advantages it gives over normal trapfinding are highly situational. Not worth it unless you KNOW you're going to need to enter a Magnificent Mansion. Crafty Hands is helpful, but not particularly powerful. The other abilities are marginal or easily replaced with magical items. To get in, you're throwing away 2 feats (only one if you buy knowledge cross-class). Going straight rogue gets you more skill points, sneak attack advancement, and the level 10 and 13 special abilities. Also, it requires you to be a dwarf, which is probably not the best race for a skill monkey. Give me Human or Whisper Gnome any day. |
| Neratos11-28-06, 01:09 PM | but sr 25 at 13th lvl is pretty sweet |
| Endarire11-28-06, 08:38 PM | SR25 at L13 means that a caster of CL13 has more than a half chance to breach your SR and is probably likely to have a higher chance via things like robes of the archmagi and Spell Penetration. -EE |
| Neratos11-28-06, 08:49 PM | The point i was making is that i don't know of very many other classes that get that SR at 13. Also, you can raise that to 30 or 35 very easily. Even if the caster only needs a 10 to beat your SR, that still means spells have a 50/50 chance of working on me, which is pretty handy |
| ChristopherGroves11-28-06, 09:13 PM | For those that require SR. It's a conditional defense ... situationally good. Depends on the campaign. It's likely more useful against traps, etc. if it's a trap-heavy game. |