Ape shadow ninja!! [Archive] - Wizards Community

Post/Author/DateTimePost
LucRivNor

10-23-06, 08:01 AM
I was trying to find a good race with high DEX (Weapon finesse + Shadow hand feat) without Level Adjustment when i found anthromorphic creatures list and the Ape!

So here the build!

SS Ninja = Shadow Sun Ninja
UD = unarmed damage
( ...) = improvment of monk abilities

Format:
lvl BAB class
class feature
feat
maneuver and stance

1 0,75 Ape 1 hit dice : d8
Multi attack

2 1,50 Ape 2
Climb 30, +2 STR, +6 DEX, +4 WIS, 2 claw,1 bite attacks, +3 natural armor

3 2,25 Monk 1
Stunning fist, flurry, UD 1d6
Weapon Finesse

4 3,00 Monk 2
Combat Reflex, Evasion

5 3,75 Swordsage 1
WF(Tiger Claw weapon), Quick to act +1
Island of blade, Cloak of deception, Sudden Leap, Burning Blade, Fire Riposte, Flashing Sun,Mighthy throw

6 4,50 SS ninja 1
touch of the shadow sun(+10 speed)
Shadow blade
Shadow jaunt

7 5,25 Swordsage 2
AC Bonus
Assassin's stance, Zephyr Dance

8 6,00 SS ninja 2
Flame of the shadow sun (UD 1d8)

9 6,75 SS ninja 3 (-1 flurry penality,+1 AC)
Dragon tail (dragon born transfo)
Comet throw

10 7,50 SS ninja 4
Ligth within darkness(+20 speed)

11 8,25 SS ninja 5
Darkness within light
Step of the dancing moth

12 9,00 SS ninja 6
(UD 1d10)
Improved multi attack
Mirrored Pursuit

13 9,75 SS ninja 7
Void of the Shadow Sun (no flurry penality, +30 speed)

14 10,50 SS ninja 8
Child of the shadow and light(+2 AC)

15 11,25 SS ninja 9
(greater flurry)
Snap kick
Shadow blink

16 12,00 SS ninja 10
Balance of light and darkness (UD 2d6, +40 speed)

17 12,75 Swordsage 3
Inferno Blade

18 13,50 Swordsage 4
insightfull strike(shadow)
Free feat
One with shadow, Fool's strike(replacement)

19 14,25 Swordsage 5
Quick to act +2
Balance on the sky, 5-Shadow Cr. Ice En. strike

20 15,00 Swordsage 6
Tornado Throw


THE PRO :

+6 to DEX help a lot for Wfinesse, Shadow Hand, DEX setting sun maneuver, AC, ...

This guy have 10 attacks in full round at the end: 6 unarmed (5 regular in flurry + 1 for snap kick) + 2 claws + bite +tail. 11 attacks with Flasing Sun maneuver. Lots of damages with Assasin's stance + a Desert Wind boost.

This character is good at any level. Not like some build is only good when character hit level 20.



Any idea to do it better? I didn't want to go Master of Nine because i don't like the feat requirement.
Woodstock_01

10-23-06, 11:06 AM
:D That reminds me of some toon series with ninja apes... Who guesses?
LucRivNor

10-23-06, 04:42 PM
Don't you have an idea for the free feat?
GaffeR

10-23-06, 04:45 PM
Adaptive Style, which should be in early if you plan on playing it 1-20. Refreshing all your maneuvers as a full-round action is a good thing.