| Post/Author/DateTime | Post |
|---|---|
| 42up10-06-03, 08:04 PM | First of all the stat array- 18 16 14 13 12 9 to be places as follows- STR-9 CON-16 DEX-12 INT-14 WIS-13 CHA-18 Build- SOR-Iron Will, Eschew Materials SOR- SOR-Spell Focus:Abjuration SOR- SOR- INC-Spell Focus:Evocation, Extend Spell INC- INC- INC-Still Spell INC-Silent Spell INC- INC-Maximize Spell INC- INC- INC-Quicken Spell, Skill Focus:Spell Craft ACM- ACM- ACM-Persistant Spell ACM- ACM- For Epic, I plan to take the epic version of eschew materials as well as all the automatic quicken, silent, and still feats. With a few metamagic mixed in like intensify. My basic plans are something along the lines of a spell caster who is totally self reliant in any situation. From hands being tied, to being stripped naked, to being gagged. The Character is definantly going into epic in this campaign and is actually a 3.5 transfer of a lvl 10 3.0 cleric archer. I just wanted to try something different. My equipment is as follows- (I pretty much have 50K for equipment at lvl 10...) Amulet of Natural Armor +2 Cloak of Charisma +4 Bracers of Armor +3 Ring of Protection +2 Ring of Sustenance Cloak of Eyes (something I got last campaign with my other character that my DM is allowing me to keep but is outside my monetary total) I also need a bit of help picking spells. |
| JosephKell10-06-03, 08:05 PM | I assume this is 3.0 because in 3.5 Eschew Materials is a General feat (I.E. it always applies) |
| 42up10-06-03, 08:10 PM | I did not know that...and no, it is 3.5 All i have to do then is do a bit of feat shuffling. |
| JosephKell10-06-03, 08:24 PM | Originally posted by 42up I did not know that...and no, it is 3.5 All i have to do then is do a bit of feat shuffling. Maybe you should look over the feats again before you bump this thread. Because Eschew Materials, Spell Focus (Evocation), Greater Spell Focus (Evocaton), Spell Penentration, Greater Spell Penetration should do it... Maybe Widen Spell... but the only PrC I really see as necessary (or extremely useful) is War Mage from Dragonlance 3.5's Age of Mortal Campaign Companion... Battle Magic +3 (+3 to each die in a direct damage spell is REALLY nice) If you think about it... Artillery stands back and blasts the area.. So your primary abilities are: -Soften up the elite guys -Knock down fortifications -Waste legions of enemy minions (Widen Spell helps here) Archmage is nice... but if all you want to do is blow stuff up... you may want to focus on that... |
| 42up10-06-03, 08:30 PM | what I posted as what I desired- "My basic plans are something along the lines of a spell caster who is totally self reliant in any situation. From hands being tied, to being stripped naked, to being gagged." artillery platform is just what I call a sorceror...b/c basically, that is what it is best at. |
| JosephKell10-06-03, 09:26 PM | Originally posted by 42up artillery platform is just what I call a sorceror...b/c basically, that is what it is best at. That is an opinion, not fact. Okay, so you want a SORCERER and not a War Chaser... k.... Let's see... I'll get back to you. |