Arcane Hierophant threads? [Archive] - Wizards Community

Post/Author/DateTimePost
colm_l

11-29-06, 10:44 AM
Hey.

Anyone got the links to the AH threads?

I know there are a few of them but neither Google nor Surreal's is showing them.

Cheers
Surreal

11-29-06, 12:29 PM
I've got nothing... AH builds for the most part are really straight forward.
gaedan

11-29-06, 09:50 PM
I've got nothing... AH builds for the most part are really straight forward.

Wizard 3 / Druid 3 / AH 10 / Mystic Theurge 4?

Is there really any point to trying to fit in another arcane class? Wu Jen or Beguiler? Doesn't seem like it unless you were going for Bard/Druid with that Green Whisperer? class from Dragon that I've heard about (but don't have so I got nothin')
Surreal

11-29-06, 10:03 PM
Actually, I think Druid 3/Wizard 2/Mindbender 1/MT 2/AH 10/MT +2 is the usual route. I think I've seen the occasional Sublime one around here too.
DavidWL

11-30-06, 01:56 AM
The double progession thread might give you some ideas:
http://boards1.wizards.com/showthread.php?t=650186
Caedrus

11-30-06, 03:44 AM
The only thing I would add is that, for those elves and half-elves, Wildrunner (Races of the Wild) can make access to this PrC a bit easier.

C.
Surreal

11-30-06, 05:10 AM
The only thing I would add is that, for those elves and half-elves, Wildrunner (Races of the Wild) can make access to this PrC a bit easier.

C.

Why in the world would I take a non-casting class before going into AH?
Carnon

11-30-06, 05:47 AM
Why in the world would I take a non-casting class before going into AH?
Maybe you don't want druid casting, prefering a divine casting class with fast progression? Divine Crusader is cha-based and can reduce MAD, Ur-Priest will let you take some levels in full BAB melee classes and still gain good divine casting. Ranger levels will get you into Wildrunner nice and easy, the wildshaping variant from UA might be worth taking for the ArcHier wildshape progression. There's several ways of gaining BAB +16 with Arcane Hierophants.

Ranger 3/Hexblade 2/Wildrunner 1/Suel Arcanamach 2/Divine Crusader 2/Arcane Hierophant 8/XXX 2 has nice cha-synergy and BAB +16 if XXX is a full BAB class. More melee than casting, of course, but then again it's just something I came up with fast, you should be able to improve it.
colm_l

11-30-06, 08:00 AM
Cheers guys.

Well, specifically I'm looking for a quick entry to MT that doesn't leave a bad taste in my mouth & lets me enter AH on time from Druid & Wizard (there's a few bard/SC based builds that I can think of but none of real note).

The best I can think of currently is:
Druid 3/Wiz 1/MT 4/AH 10/MT 2

(which delays AH access by 2 levels because of BAB)

Illumian or prec. apprentice (depending on your favour or not of that means of entry to MT - these leave a bad taste with me)

or Earth Spell (which has a better flavour fit for an AH & less rules issues but is heavier on feat req.)

Any ideas?
FriendlyFrog

11-30-06, 08:03 AM
Ranger 3/Hexblade 2/Wildrunner 1/Suel Arcanamach 2/Divine Crusader 2/Arcane Hierophant 8/XXX 2 has nice cha-synergy and BAB +16 if XXX is a full BAB class.
How about using the Wild shape Ranger variant and making that XXX 2 more Ranger? Wild shape as a level 13 Druid is pretty nice, even if you're only limited to small and medium sized animals (Legendary ape, anyone?).
gaedan

11-30-06, 11:53 AM
Actually, I think Druid 3/Wizard 2/Mindbender 1/MT 2/AH 10/MT +2 is the usual route. I think I've seen the occasional Sublime one around here too.

Yeah, I was trying to make Sublime work, not sure how worth it is though, unless I went totally crazy and tried to make Fochlucan Lyrist work as well.