Arcane Sneak Attack Lord [Archive] - Wizards Community

Post/Author/DateTimePost
LiamDeclan

12-19-06, 10:54 PM
Since I am home bored I have been making builds for lack of better things to do.

I started with a Illumian w/2 flaws for feats and also taking the Improved Krau Sigil feat to jump start entry into classes like Arcane Trickster and Magelord.

Progression might seem wierd but I will explain later.

1st Rogue: PointBlank, Improved Initiative, Precise Shot
2nd Rogue: (needed Evasion)
3rd Wizard: Improved Sigil Krau
4th Wizard:
5th Fighter: Weapon Focus Ray
6th Unseen Seer: Spell Mastery (also wanted sneak attack)
7th Unseen Seer: (needed the Still Spell for a metamagic feat)
8th Arcane Trickster:
9th Arcane Trickster: Signature Spell (gain more sneak attack)
10th Arcane Trickster:
11th-20th Magelord: Reserve Feat, Energy Sub., DeadEye Shot

So now I have Wizard Caster of 17 with a caster level of 19 and also have 6d6 sneak attack, I use a Energy Substitution feat on a 9th level spell (meteor swarm?) changing it to Acid and using that meteor swarm as a chosen Improved Krau Sigil Spell to make it 10th level for my Reserve Feat of Acid Splatter
Now I can make ranged touch attacks every round up to 50ft away for 10d6 acid damage. Also with Dead Eye Shot from PHBII I can ready an action to throw it at an enemy my allies hit in melee, doing another 6d6 sneak attack damage.

Changing stuff around to gain more sneak attack and armor use I could do this as well get rid of all but 1 level of magelord, add another wizard level and a level of Spellsword for armor and 2d6 more sneak attack.

Or just get rid of Magelord all together and get rid of fighter too. So Rogue2/Wizard3/Unseen2/Arcane10/Wiz2/Swordsage1 Now I would have 2 more feats and 1 more metamagic feat along with 7d6 sneak attack plus 2d6 Assassin Stance sneak attack for 9d6. Take Craven and Telling Blow and another Reserve Feat. So every round I could hurl a globe or needle for 10d6 or 10d4 plus 9d6+20 sneak attack
FriendlyFrog

12-20-06, 03:52 AM
Grab Hunter's eye from PHBII with your Unseen seer expanded learning. 1d6 sneak attack for every three caster levels. Also, polymorph into a Kelvezu from MMII for 8d6 sneak attack more.
LiamDeclan

12-20-06, 09:59 AM
Grab Hunter's eye from PHBII with your Unseen seer expanded learning. 1d6 sneak attack for every three caster levels. Also, polymorph into a Kelvezu from MMII for 8d6 sneak attack more.

If you polymorph into the Kelvezu won't that prevent you from using the Reserve feat tricks?
LiamDeclan

12-20-06, 10:23 AM
FriendlyFrog, Great call on that Hunter's Eye spell that I can grab by way of Unseen Seer 2.

If I rearrange feats I can snag Extend & Persistent Spell by getting rid of Telling Blow and a Reserve Feat.

Now I can have Hunter's Eye persistent giving me another 6d6 sneak attack dice for 15d6+20 sneak attack damage plus whatever weapon or spell I use! Summon some allies to fight for me an sit back and blast away.

Have to go on a magical quest to find the Cloudseat (listed in Complete Mage as a magical location) to gain the ability to cast True Strikes as swift action spells for a year.