| Post/Author/DateTime | Post |
|---|---|
| Diabolic Doppelganger03-19-04, 01:09 PM | I was wondering which is better in terms of: 1) Power 2) Optimization Capability 3) Over-All Playability 4) Versatility I have a campaign coming up, and I was wondering which build I should play... I am leaning towards the AT build, as it seems as if spellcasters are generally more powerful than non-spellcasters, but we are playing 3.5, so I don't know if that is true anymore... Comments, Suggestions? |
| helicopter03-19-04, 01:22 PM | more importantly, you have to ask yourself what your party needs. myself, prism, and snow savant have all played a lot of arcane trickster characters - and ultimately we all determined that it is not a power prestige class. it's a rogue alternative that never comes close to have rogue-like skills. tricksters tend to be pretty bad-to-average up until 13th level or so. that's a tough way to enjoy playing a character for so long. :( whatever ytou do, dont play a trickster who is being relied upon to be the main arcane spellslinger in your group. being 2 or 3 levels behind hurts. especially since so many of your spells you need to use just for yourself - to keep yourself effective. and that pisses off the party members who need buffs to no end!!! |